UO:PvE WikiPeople vs EverythingVisit the realm website
Wiki navigation

Spell schools and mana

From UO:PvE Wiki

Magery, Necromancy and Chivalry are enabled, with different casting, damage and resource rules.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Skills behind each school#

SchoolCasting skillDamage or power skillOther resources
MageryMageryEvaluating Intelligence for standard damageSpell-specific reagents or scrolls
NecromancyNecromancySpirit SpeakSpell-specific necromantic reagents or scrolls
ChivalryChivalryChivalry; some power calculations also use karmaTithing points

Magery base mana costs#

Mana reduction and other modifiers can change the final cost. These are the base costs before those adjustments.

CircleBase mana
14
26
39
411
514
620
740
850

Casting difficulty#

Under the current rules, a Magery scroll uses a casting-difficulty entry two circles below the equivalent spellbook cast. Its normal circle-based mana cost remains. Necromancy checks from a spell’s required skill to 40 points above it; Chivalry checks from its required skill to 50 points above it. A listed minimum therefore does not promise a successful cast.

Resource limits#

The general spell mana calculation caps effective Lower Mana Cost at 40%, with progression equipment limits able to restrict the effective attribute further. Chivalry checks tithing and mana separately; its zero value in the shared spell-mana method does not mean Chivalry is free.

Source notes

Show 10 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Skills/ShardSkillPolicy.cs:27
    Supported spell IDs and books
  2. Projects/UOContent/Spells/Base/Spell.cs:51
    Magery default cast/damage skills
  3. Projects/UOContent/Spells/Necromancy/NecromancerSpell.cs:14
    Necromancy casting and SpiritSpeak damage
  4. Projects/UOContent/Spells/Necromancy/NecromancerSpell.cs:37
    Necromancy required-to+40 skill range
  5. Projects/UOContent/Spells/Base/MagerySpell.cs:8
    Mana table and ML difficulty entries
  6. Projects/UOContent/Spells/Base/MagerySpell.cs:44
    Scroll difficulty indexing and mana by circle
  7. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:25
    Tithing and mana checks
  8. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:126
    Chivalry+50 skill range and karma power formula
  9. Projects/UOContent/Spells/Base/Spell.cs:637
    40% general LMC ceiling
  10. Projects/UOContent/Engines/Progression/EquipmentProgression.cs:91
    Progression attribute caps include LMC

Category: Character & combat