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Skills and the 1,200-point cap

From UO:PvE Wiki

Build across 51 playable skills, sharing a total base-skill cap of 1,200.0 points.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Your skill budget#

Your total base-skill cap is 1,200.0. Individual skill caps and your total cap are separate: raising one skill’s cap does not enlarge the overall budget. A newly initialized ordinary skill has a 100.0 cap; a usable power scroll raises that individual cap to the value printed on the scroll.

Supported skills#

The playable list contains the original 49 skills plus Necromancy and Chivalry, for 51 in total. Magery, Necromancy and Chivalry are the supported spell schools.

  • Focus, Bushido, Ninjitsu, Spellweaving, Mysticism, Imbuing and Throwing are disabled.
  • On login, disabled skills are cleared and locked. Items from retired systems cannot be used; retired equipment is moved into the backpack.
  • Check the base-skill total on the Character Sheet when planning a build. Equipment bonuses are not the same as base training.

Source notes

Show 7 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Skills/ShardSkillPolicy.cs:9
    1,200.0 cap; enabled IDs and 51-skill array
  2. Projects/UOContent/Skills/ShardSkillPolicy.cs:88
    Login policy resets disabled skills and moves retired equipment
  3. Projects/UOContent/Mobiles/PlayerMobile.cs:1247
    Login applies shard skill policy
  4. Projects/UOContent/Mobiles/PlayerMobile.cs:1806
    Retired item and skill use blocked
  5. Projects/Server/Skills.cs:561
    Individual skills initialize with cap1000, or 100.0
  6. Projects/UOContent/Items/Special/Special Scrolls/PowerScroll.cs:191
    Scroll requires higher cap and Use sets individual cap
  7. Projects/UOContent/Gumps/CharacterSheetGump.cs:183
    Base total and cap display

Category: Character & combat