Character creation and playable races
From UO:PvE Wiki
Choose Human or Elf, distribute starting stats and skills, and begin with a basic adventuring kit.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Playable races#
Human and Elf are the two playable races. An unsupported race choice falls back to Human; the race policy also converts an existing unsupported player race to Human on login.
Starting allocations#
The current creation handler supports both newer and older character-creation requests. These are starting allocations, not your later stat or skill caps.
| Allocation | Accepted values |
|---|---|
| Starting stats, newer creation request | 90 points total |
| Starting stats, older creation request | 80 points total |
| Each starting stat | 10–60 |
| Starting skills | 100 or 120 points total, depending on creation choices |
| Each selected starting skill | At most 50.0; no duplicate nonzero skill selections |
Initial supplies#
The base starting kit includes 1,000 gold, a dagger, a candle and a red book. Your selected profession and starting skills can add equipment or supplies.
Source notes
Show 6 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Skills/ShardRacePolicy.cs:7
Playable Human/Elf policy and fallbackProjects/UOContent/Mobiles/PlayerMobile.cs:1249
Race policy enforced at loginProjects/UOContent/Engines/Character Creation/CharacterCreation.cs:349
90/80 starting-stat totals and 10–60 rangeProjects/UOContent/Engines/Character Creation/CharacterCreation.cs:379
Starting skill validation: ≤50 each, total100or120, no duplicatesProjects/UOContent/Engines/Character Creation/CharacterCreation.cs:169
Basic starting kitProjects/UOContent/Engines/Character Creation/CharacterCreation.cs:245
Profession and skill item grants
Category: Character & combat