Inscription and spell damage
From UO:PvE Wiki
Inscription contributes up to 10 percentage points to supported spell-damage calculations, reaching its maximum at 100.0.
Development source reviewed on 29 October 2026. In-game availability is unverified.
The bonus curve#
Effective Inscription above 50.0 adds damage bonus at 0.2 percentage points per skill point. The bonus caps at 10 percentage points at 100.0; training above 100 does not increase this particular bonus.
| Effective Inscription | Bonus |
|---|---|
| 50.0 or less | 0% |
| 60.0 | 2% |
| 75.0 | 5% |
| 90.0 | 8% |
| 100.0 or more | 10% |
Where it applies#
The standard spell-damage calculation includes Inscription alongside Intelligence and equipment Spell Damage Increase. Separate supported paths include Mind Blast, Poison Strike, Wither, Pain Spike, Strangle, Holy Light and weapon spell-damage procs.
- This is a damage benefit; do not treat it as a blanket healing bonus.
- In the standard damage calculation, the Inscription contribution is additive with other damage-bonus terms. A 10-point contribution does not always mean the final hit is 10% larger.
- The equipment Spell Damage Increase cap against another player is a separate 15% limit; it does not replace the Inscription formula.
Source notes
Show 10 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Skills/CombatSkillBonuses.cs:7
Inscription clamp and effective skillProjects/UOContent/Spells/Base/Spell.cs:219
Standard damage adds Inscription, Intelligence and equipment SDIProjects/UOContent/Spells/Fifth/MindBlast.cs:120
MindBlast helperProjects/UOContent/Spells/Necromancy/PoisonStrike.cs:141
PoisonStrike Inscription calculationProjects/UOContent/Spells/Necromancy/Wither.cs:39
Wither Inscription calculationProjects/UOContent/Spells/Necromancy/PainSpike.cs:70
PainSpike inscription pathsProjects/UOContent/Spells/Necromancy/Strangle.cs:97
Strangle tick boundsProjects/UOContent/Spells/Chivalry/HolyLight.cs:74
HolyLight inscription damageProjects/UOContent/Items/Weapons/BaseWeapon.cs:2140
Weapon spell proc damageProjects/UOContent/Engines/Progression/CombatBalance.cs:35
Separate15% equipment SDI cap in player combat
Category: Character & combat