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Skills

From UO:PvE Wiki

Every enabled skill and the systems that use it.

51 entries. Select a name for its full reference page. Download catalogue data.

Includes source definitions. Retired, conditional and unavailable content is labelled where known. World placement and player state were not inspected.

Coverage and interpretation
  • All 51 skills enabled by current shard policy are included; disabled expansion skills are excluded.
  • The total skill cap is 1,200.0 points. The skills and caps guide explains individual caps, locks and progression.
  • Mechanics describe source-implemented behaviour under the configured era. NPC placement, resource availability and individual character state were not verified from the running world.

51 entries

NameCategoryUse
AlchemyCraftingUse an alchemy crafting tool.
AnatomyCombat supportUse Anatomy on a creature; also supports melee and bandages.
Animal LorePetsUse Animal Lore on an eligible creature.
Animal TamingPetsUse Animal Taming on a tameable uncontrolled creature.
ArcheryCombatEquip and attack with a ranged weapon.
Arms LoreUtilityUse Arms Lore on a weapon, armour, or supported barding.
BeggingUtilityUse Begging on a nearby human NPC.
BlacksmithyCraftingUse a blacksmith crafting tool.
Bowcraft/FletchingCraftingUse a bowcraft crafting tool.
CampingTravel and survivalUse kindling, then an accessible bedroll.
CarpentryCraftingUse a carpentry crafting tool.
CartographyCrafting and treasureUse mapmaking tools, or double-click a treasure map to decode it.
ChivalryMagicCast a supported Chivalry ability.
CookingCraftingUse a cooking crafting tool.
Detecting HiddenStealth and detectionUse Detecting Hidden on a location or eligible container.
DiscordanceBardUse Discordance with a musical instrument and select a creature.
Evaluating IntelligenceMagic supportUse Evaluating Intelligence on a creature; also supports Magery damage.
FencingCombatEquip a weapon whose combat skill is Fencing.
FishingGatheringUse a fishing pole on fishable water.
Forensic EvaluationUtilityUse Forensic Evaluation on a corpse, person, or eligible lock.
HealingHealingUse a bandage on yourself or another eligible patient.
HerdingPetsDouble-click a shepherd’s crook, then target an eligible creature and destination.
HidingStealth and detectionUse Hiding.
InscriptionCrafting and magicUse a scribing tool.
Item IdentificationUtilityUse Item Identification and target an item.
LockpickingTreasureDouble-click a lockpick and target an eligible locked container.
LumberjackingGathering and combatUse a chopping tool on a harvestable tree.
Mace FightingCombatEquip a weapon whose combat skill is Mace Fighting.
MageryMagicCast a supported Magery spell from a book or scroll.
MeditationMagic supportUse Meditation while missing mana.
MiningGathering and combatUse a mining tool on a mineable surface.
MusicianshipBardPlay an instrument or use a bard skill that requests one.
NecromancyMagicCast a supported Necromancy spell.
ParryingCombatEquip a shield or eligible melee weapon.
PeacemakingBardUse Peacemaking with a musical instrument.
PoisoningCrafting and combatUse Poisoning, choose a poison potion, then an eligible item.
ProvocationBardUse Provocation with an instrument and select two eligible creatures.
Remove TrapTreasureUse Remove Trap on an eligible trapped container.
Resisting SpellsMagic supportPassive defence against effects that check spell resistance.
SnoopingStealth and theftTry to open another eligible character’s container.
Spirit SpeakMagic supportUse Spirit Speak, or cast Necromancy spells.
StealingStealth and theftUse Stealing with empty hands on an eligible item.
StealthStealth and detectionUse Stealth while hidden.
SwordsmanshipCombatEquip a weapon whose combat skill is Swordsmanship.
TacticsCombat supportFight with a weapon.
TailoringCraftingUse a tailoring crafting tool.
Taste IdentificationUtilityUse Taste Identification on supported food, potions or kegs.
TinkeringCraftingUse a tinkering crafting tool.
TrackingExplorationUse Tracking and choose a target category.
VeterinaryPets and healingUse a bandage on an eligible animal or monster.
WrestlingCombatFight unarmed.