Concept artwork of an adventurer looking across a misty valley towards a castle in Britannia
A NEW REALM IN DEVELOPMENT

AN INDEPENDENT ULTIMA ONLINE SHARD

An old world.
A new adventure.

Beyond the familiar roads of Britannia, something is taking shape. A world to explore. A craft to master. A name to make for yourself.

FELUCCA AT HEART ◆ BUILT WITH MODERNUORealm concept artworkSCROLL TO EXPLORE

01 / THE REALM

People versus
everything.

That includes each other.

UO:PvE is a new take on the Ultima Online sandbox, with Felucca as its starting point. The vision brings exploration, dangerous encounters, player rivalry and a place for skilled crafters into the same living world.

Go looking for trouble with a party. Follow a treasure map on your own. Or spend the evening at the forge. The goal is to give every kind of adventurer a reason to leave town — and a reason to return.

Find your kind of adventure
WORTH EXPLORINGDiscovery beyond the town gates
FREEDOM TO CHOOSEPvM, PvP, crafting and discovery
A WORLD TO GROW INTONew lands introduced in waves

02 / CHOOSE YOUR PATH

What calls you?

Source-documented systems and future plans.
IN DEVELOPMENT

ISOLO / GROUP

FOLLOW THE UNKNOWN

Dungeon expeditions

Take a Hunters’ Guild charter into the depths. Hunt dangerous creatures and uncover treasure worth the journey.

IISOLO / GROUP

ONE MORE DESCENT

Beyond the portal

Recover portal stones from demons and undead. Face increasingly dangerous encounters and see how far you can go.

IIICRAFT / DISCOVER

MAKE YOUR MARK

The art of the craft

Find recipes in treasure chests, fishing hauls and monster loot. Turn hard-earned discoveries into equipment refinement.

STAND TOGETHER

World bosses

Planned encounters built to bring the shard together.

TEST YOUR METTLE

Rivalries & arenas

Ranked duels, bounties and contested objectives.

OFF THE BEATEN TRACK

Treasure & discovery

Maps, shipwrecks and a reason to explore every coast.

Explore the source-verified wiki for current mechanics. Availability and balance still need in-game testing.

03 / FIND YOUR PLACE

A calling.
A community.
A reputation.

Seven NPC guilds give your adventures a purpose, with their own reputation, ranks and commissions. Read the wiki for the rules implemented in the development source.

SEVEN GUILDS · SOURCE DOCUMENTED

THE HUNTERS’ GUILD

Answer the call.

Pick up a monster contract, take on a dungeon charter and build a reputation for getting the job done. A home for those who prefer their work with a little danger.

  • Rotating monster contracts
  • Dungeon charters and expeditions
  • Reputation and Fracture leaderboards
Explore the seven guilds

THE WORLD DOESN’T END AT THE FAMILIAR

Old roads.
Unwritten stories.

An undead city. A gargoyle settlement. New lands arriving in waves.
The next chapter of Britannia is being built.

See what lies ahead Planned world additions · Concept artwork

04 / THE ROAD AHEAD

A realm in the making.

Build it. Explore it. Refine it.
No release date has been announced.

  1. 01CURRENT FOCUS

    Shape the world

    Establish Felucca, create guild locations and build the undead city and gargoyle settlement.

  2. 02PLANNED

    Give it purpose

    Validate the implemented contracts, charters, recipes, portal encounters and progression against the living world.

  3. 03PLANNED

    Put it to the test

    Test and balance solo and group play. Prepare arenas, events and the path to public access.

REALM ACCESS

Your next chapter.
Not quite yet.

UO:PvE is in development. Public play and launcher downloads are not available yet. Testing details, connection instructions and community links will be published when they are ready.

Explore the development plan
What does UO:PvE stand for?

People vs Everything. The shard vision includes both PvM and PvP, alongside crafting, exploration and character progression.

Can I play or download the client?

Public access is not open. There is no public launcher download or announced launch date. This page will carry verified access information when testing opens.

Is this a PvE-only shard?

No. Felucca is the starting world, and player rivalry is part of the plan. Specific PvP rules, arena formats and rewards are still being developed.

Are the features shown already live?

The wiki documents implemented systems from the development source. That does not establish live availability: world placement, the deployed build and client playtests still need verification. Future plans remain labelled on this page.

What runs the shard?

UO:PvE is being built on ModernUO, with custom world building and systems for its own take on Britannia.

REALM SYSTEMS · IN DEVELOPMENT

Source guides are available in the wiki. Public access and in-game availability have not been confirmed.