Life, mana and stamina leech
From UO:PvE Wiki
Weapon hit properties roll a chance to recover a fraction of actual damage; life leech has custom shared limits.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Weapon leech rolls#
After a normal weapon hit deals positive damage, each leech property is rolled independently against a random integer 0–99. A property value is a proc chance, not the amount recovered on every hit.
| Successful property | Recovery fraction |
|---|---|
| Hit Life Leech | 30% of damage |
| Hit Stamina Leech | 100% of damage |
| Hit Mana Leech | 40% of damage |
Life-leech budget#
Curse Weapon adds its stored life-leech percentage, normally 50 scaled by the casting Necromancy school strength. The combined extra life-leech request is then capped at 35% against monsters or 20% in ownership-aware player combat. Vampiric Embrace’s own scaled 20% leech uses part of that same life budget.
Without Vampiric Embrace, a successful life-leech proc recovers 30% against monsters or at most 20% against players. With an unweakened Vampiric Embrace, extra weapon life leech is limited to 15% against monsters and 0% in player combat. Integer rounding can make the combined recovered amount slightly less than the nominal percentage.
Weapon leech uses min(damage dealt, target health before the hit), so overkill does not inflate recovery. Stamina and mana weapon leech have their own fractions and are not subject to the life-leech budget.
Wraith Form mana drain#
Wraith Form uses a different formula: leech percent =5+floor(15×Spirit Speak÷100), then scaled by Necromancy school strength. This is 20% at 100 Spirit Speak and 23% at 120 before the conflict penalty. It removes mana from the defender and gives it to the wraith, limited by the defender’s remaining mana. Weapon Hit Mana Leech creates recovery from damage and does not use that same target-mana limit.
Source notes
Show 6 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/BaseWeapon.cs:1907
Leech requires positive damage and proc rollsProjects/UOContent/Items/Weapons/BaseWeapon.cs:1936
Curse Weapon, shared life cap and overkill limitProjects/UOContent/Engines/Progression/CombatBalance.cs:45
35 / 20 life-leech budget minus VampireProjects/UOContent/Spells/Base/SpellHelper.cs:1027
Vampire and Wraith damage hooksProjects/UOContent/Spells/Necromancy/WraithForm.cs:35
Mana-drain formula and target-mana capProjects/UOContent/Spells/Necromancy/CurseWeapon.cs:54
Stored scaled leech percentage
Category: Character & combat