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Fishing in shallow and deep water

From UO:PvE Wiki

Fish nearby water on foot; deeper water and higher skill unlock special catches.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Cast a line#

Use a fishing pole and target valid water within 4 tiles. Fishing while mounted is refused. Successful harvesting reveals a hidden fisher.

Fishing uses 8×8 resource banks with 5–15 catches and a 10–20 minute replenishment range. Depleted water can recover over time; different nearby spots can share the same bank.

Special catches#

Special fishing nets and big fish have an 80.0 base-skill requirement; treasure maps require 90.0 and message bottles 100.0. These special rolls require deep water. Skill requirements do not guarantee a catch.

Caught treasure maps, message bottles and special nets are placed on a surfaced sea serpent rather than directly into your backpack. Be prepared for a fight. Big fish and heavy chests can be delivered at your feet.

Fishing treasure-map catches normally create level 1 maps for Felucca or Trammel matching the source facet logic. Dynamic water access and boats are not verified by this source audit.

Source notes

Show 6 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Engines/Harvest/Fishing.cs:21
    Special catch thresholds
  2. Projects/UOContent/Engines/Harvest/Fishing.cs:87
    Resource banks and range
  3. Projects/UOContent/Engines/Harvest/Fishing.cs:180
    Deep-water and base-skill checks
  4. Projects/UOContent/Engines/Harvest/Fishing.cs:240
    Map construction
  5. Projects/UOContent/Engines/Harvest/Fishing.cs:331
    Serpent delivery
  6. Projects/UOContent/Engines/Harvest/Fishing.cs:485
    Reveal and mounted restrictions

Category: Adventures & loot