Fishing in shallow and deep water
From UO:PvE Wiki
Fish nearby water on foot; deeper water and higher skill unlock special catches.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Cast a line#
Use a fishing pole and target valid water within 4 tiles. Fishing while mounted is refused. Successful harvesting reveals a hidden fisher.
Fishing uses 8×8 resource banks with 5–15 catches and a 10–20 minute replenishment range. Depleted water can recover over time; different nearby spots can share the same bank.
Special catches#
Special fishing nets and big fish have an 80.0 base-skill requirement; treasure maps require 90.0 and message bottles 100.0. These special rolls require deep water. Skill requirements do not guarantee a catch.
Caught treasure maps, message bottles and special nets are placed on a surfaced sea serpent rather than directly into your backpack. Be prepared for a fight. Big fish and heavy chests can be delivered at your feet.
Fishing treasure-map catches normally create level 1 maps for Felucca or Trammel matching the source facet logic. Dynamic water access and boats are not verified by this source audit.
Source notes
Show 6 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Engines/Harvest/Fishing.cs:21
Special catch thresholdsProjects/UOContent/Engines/Harvest/Fishing.cs:87
Resource banks and rangeProjects/UOContent/Engines/Harvest/Fishing.cs:180
Deep-water and base-skill checksProjects/UOContent/Engines/Harvest/Fishing.cs:240
Map constructionProjects/UOContent/Engines/Harvest/Fishing.cs:331
Serpent deliveryProjects/UOContent/Engines/Harvest/Fishing.cs:485
Reveal and mounted restrictions
Category: Adventures & loot