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Dungeon charters

From UO:PvE Wiki

Buy an owner-bound Hunter charter for three waves at a fixed difficulty.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Buy and open a charter#

A nearby registered Hunter guildmaster sells charters through [HunterLodge. You must belong to the Hunters Guild and carry the price in your backpack. The charter is blessed, usable only by its recorded owner and consumed when entry succeeds.

Your charter difficulty is the upper end of your current Hunter band. You choose the variant when buying. To open it with a group, the owner must lead the party and every participant must belong to the Hunters Guild.

Charter difficultyPrice
D2090 gold
D35120 gold
D50150 gold
D65180 gold
D80210 gold
D95240 gold

Three variants#

All charters use three waves at the starting difficulty, with a commander in wave three. Every variant includes some spellcasters. The party roster is fixed when the run starts.

CharterPrey familyDistinct mechanicEnemies per wave
Restless CryptUndeadTwo extra enemies5 + party size
Cinder VaultDemonsMarked burning ground3 + party size
Iron OssuaryHumanoids25% extra health3 + party size

Completion and rewards#

Cleared waves earn checkpoint gold under the shared Fracture reward rules. After three waves, at most one member receives an additional equipment-or-supplies entitlement selected by contribution. Matching kills can advance a bounty. Finishing all three waves records the charter itinerary step for members with a positive gold reward.

Charter arenas are created on demand, subject to the four-run limit and available arena space. The required Hunter master is placed separately in the world. This audit confirms the source mechanics, not a live placement or a completed client playtest.

Source notes

Show 6 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Engines/Adventures/HunterAdventures.cs:131
    Purchase requirements, prices and band
  2. Projects/UOContent/Engines/Adventures/AdventureItems.cs:29
    Owner-bound blessed charter item
  3. Projects/UOContent/Engines/Adventures/RiftExpeditions.cs:116
    Token ownership and party guild requirements
  4. Projects/UOContent/Engines/Adventures/RiftExpeditions.cs:191
    Wave counts, commanders and variant health
  5. Projects/UOContent/Engines/Adventures/RiftExpeditions.cs:258
    Three-wave fixed charter completion
  6. Projects/UOContent/Engines/Adventures/RiftExpeditions.cs:395
    Reward entitlement and itinerary credit

Category: Adventures & loot