Discovering refinement recipes
From UO:PvE Wiki
Eighteen learnable recipes come from eligible monsters, fishing, treasure and SOS chests.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Learn and keep a recipe#
There are six traits in each of three tiers. A scroll unlocks one specific trait and tier permanently for that character. Keep it in your backpack and double-click it to learn; the first successful learning consumes the scroll. A duplicate already-known scroll is left intact and can be traded.
Learning does not require a guild membership. Applying a learned recipe requires the Crafters Guild, the recipe’s base Blacksmithy requirement, materials and eligible equipment. Open [Refinements to see learned and undiscovered recipes.
Monster recipe drops#
An eligible undead, demon or humanoid encounter at D20 or higher can roll one recipe. At least one living contributor needs at least 10% allocated contribution and meaningful difficulty. Fracture creatures are excluded.
The base recipe roll is 0.3% + 0.01% × difficulty. For undead and demons, it is attempted only when the separate 1% portal-stone roll did not succeed. Consequently their overall recipe chance is 99% of the base recipe chance. The six recipes in the awarded tier are selected uniformly.
| Monster difficulty | Recipe tier | Base recipe chance example |
|---|---|---|
| D20–50 | 1 | D20: 0.50%; D50: 0.80% |
| D51–80 | 2 | D65: 0.95%; D80: 1.10% |
| D81–100 | 3 | D95: 1.25%; D100: 1.30% |
Other discovery routes#
A successfully delivered ordinary fish can grant a tier-one recipe at 80.0 base Fishing or above. Real treasure chests and SOS salvage chests roll by their level. Ancient SOS salvage uses the special level-five recipe roll. See Fishing and treasure recipe bonuses for exact chances.
These are random chances, with no guaranteed discovery count or pity counter in this implementation. Recipe discovery depends on the relevant adventure and progression reward systems being enabled.
Source notes
Show 6 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Engines/Adventures/AdventureItems.cs:8
Recipe item use and duplicate retentionProjects/UOContent/Engines/Adventures/Refinement.cs:11
Six traits and three tiersProjects/UOContent/Engines/Adventures/Refinement.cs:56
Learning and application membership splitProjects/UOContent/Engines/Adventures/AdventureLoot.cs:10
Uniform recipe selection and all discovery rollsProjects/UOContent/Engines/Adventures/AdventureGumps.cs:87
Recipe browsing UIProjects/UOContent/Engines/Societies/Quests/GuildQuestSystem.cs:15
Shared reward gate used by fishing and learning
Category: Crafting & resources