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Heal, Cure and Refresh potions

From UO:PvE Wiki

Potion strengths, shared healing cooldowns, cure chances and stamina restoration.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Healing amounts and cooldowns#

Healing potions scale both endpoints by Enhance Potions, then choose an inclusive integer amount between those endpoints. All healing potion strengths share the same action lock. The cooldown below starts when a potion is successfully used.

Healing potions cannot be used at full health, while poisoned, or while Mortal Strike prevents healing. A Greater Heal potion with effective enhancement 80 restores a random 36–45 health before the normal maximum-health clamp.

PotionBase healShared heal cooldown
Lesser Heal6–83 seconds
Heal13–168 seconds
Greater Heal20–2510 seconds

Cure chances#

Each listed chance is multiplied by 1 + E / 100, where E is effective Enhance Potions. A chance of 100% or more succeeds whenever the cure is otherwise allowed. A failed cure attempt still drinks the potion. Vampiric Embrace blocks cure potions because they contain garlic.

These tables match the five standard poison objects. Darkglow and Parasitic use separate poison objects and are not entries in these potion tables; matching their numeric level does not establish a cure chance.

PotionLesserRegularGreaterDeadlyLethal
Lesser Cure75%50%25%No entryNo entry
Cure100%95%75%50%25%
Greater Cure100%100%100%95%75%

Stamina restoration#

Refresh restores a base amount equal to 25% of maximum stamina; Total Refresh uses 100%. First truncate that fraction to an integer, then apply the integer Enhance Potions multiplier. Current stamina cannot exceed its maximum. These potions do not use the healing-potion action lock.

Source notes

Show 13 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Skill Items/Magical/Potions/Heal Potions/BaseHealPotion.cs:17
    Scaled healing range
  2. Projects/UOContent/Items/Skill Items/Magical/Potions/Heal Potions/BaseHealPotion.cs:25
    Poison, Mortal Strike and shared lock
  3. Projects/UOContent/Items/Skill Items/Magical/Potions/Heal Potions/LesserHealPotion.cs:13
    Lesser Heal values
  4. Projects/UOContent/Items/Skill Items/Magical/Potions/Heal Potions/HealPotion.cs:13
    Heal values
  5. Projects/UOContent/Items/Skill Items/Magical/Potions/Heal Potions/GreaterHealPotion.cs:13
    Greater Heal values
  6. Projects/UOContent/Items/Skill Items/Magical/Potions/Cure Potions/LesserCurePotion.cs:15
    Lesser Cure chance table
  7. Projects/UOContent/Items/Skill Items/Magical/Potions/Cure Potions/CurePotion.cs:16
    Cure chance table
  8. Projects/UOContent/Items/Skill Items/Magical/Potions/Cure Potions/GreaterCurePotion.cs:17
    Greater Cure chance table
  9. Projects/UOContent/Items/Skill Items/Magical/Potions/Cure Potions/BaseCurePotion.cs:29
    Poison identity comparison and chance scaling
  10. Projects/UOContent/Items/Skill Items/Magical/Potions/Cure Potions/BaseCurePotion.cs:66
    Garlic restriction and consumption
  11. Projects/UOContent/Items/Skill Items/Magical/Potions/Refresh Potions/BaseRefreshPotion.cs:30
    Refresh scaling order
  12. Projects/UOContent/Items/Skill Items/Magical/Potions/Refresh Potions/RefreshPotion.cs:13
    Quarter stamina
  13. Projects/UOContent/Items/Skill Items/Magical/Potions/Refresh Potions/TotalRefreshPotion.cs:13
    Full stamina

Category: Crafting & resources