Enhance Potions and drinking rules
From UO:PvE Wiki
Enhance Potions scales supported potion amounts, with an additional bonus from Alchemy.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Effective enhancement#
For an ordinary player in the current expansion, effective enhancement E = min(gear Enhance Potions, 50) + floor(Alchemy × 10 / 33). The gear cap applies before the Alchemy addition. Effective Alchemy is used.
Supported integer amounts are scaled as floor(amount × (100 + E) / 100). Supported chance values use the same multiplier without integer rounding. Not every potion scales every property: Strength and Agility potions scale their stat bonus while retaining their fixed duration.
| Alchemy | Alchemy contribution | With 50 gear EP |
|---|---|---|
| 0 | 0 | 50 |
| 50 | 15 | 65 |
| 100 | 30 | 80 |
| 120 | 36 | 86 |
Drinking#
A potion must be movable and within 1 tile. Normal drinking reveals the character, consumes the potion and returns an empty bottle, subject to duel consumption exceptions. Most ordinary potions require a free hand. A balanced ranged weapon is explicitly allowed by the hand check; a two-handed weapon otherwise occupies the needed hand space.
Explosion potions waive the free-hand requirement but have their own casting, paralysis and throw restrictions. See Stat and explosion potions.
Buff stacking#
Strength and Agility potions use the same positive magic stat-buff channel as corresponding spells. An existing bonus that is equal or larger prevents a weaker new bonus; a stronger bonus replaces it. The bonuses are not added together. Effective stat limits still apply.
Source notes
Show 8 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Skill Items/Magical/Potions/BasePotion.cs:116
Free-hand rules and balanced ranged exceptionProjects/UOContent/Items/Skill Items/Magical/Potions/BasePotion.cs:167
Reach and hand checksProjects/UOContent/Items/Skill Items/Magical/Potions/BasePotion.cs:191
Drink consumption and revealProjects/UOContent/Items/Skill Items/Magical/Potions/BasePotion.cs:214
Enhance Potions and Alchemy formulaProjects/UOContent/Items/Skill Items/Magical/Potions/BasePotion.cs:227
Supported scaling overloadsProjects/UOContent/Items/Skill Items/Magical/Potions/Strength Potions/BaseStrengthPotion.cs:25
Only stat offset is scaledProjects/UOContent/Spells/Base/SpellHelper.cs:303
Shared positive magic stat buffProjects/UOContent/Items/Skill Items/Magical/Potions/Agility Potions/BaseAgilityPotion.cs:25
Agility scales the offset, retaining the duration
Category: Crafting & resources