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Adventurer levels and encounter clearance

From UO:PvE Wiki

Earn encounter XP and field milestones to open harder progression through level 60.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Read your progress#

Use [Character for the character sheet, [Journal for the next objective, and [Balance for clearance, active hours and completion counters. Levels grant no free combat stats; UO skills and equipment still determine combat ability.

Advancing from level L costs 100 + 20 × L² XP. Maximum level is 60, with stored XP capped at 1,410,100.

LevelTotal XP
10
51,000
106,600
1521,700
2051,300
25100,400
30174,000
35277,100
40414,700
45591,800
50813,400
551,084,500
601,410,100

Clearance milestones#

These gates are cumulative. Tier completions need meaningful progression claims worth at least one tenth of the encounter’s base XP pool.

Credit ceilingAdditional milestone
D20Starting clearance
D35Britain field induction
D50Level 15 and 100 D21–35 completions
D65Level 25 and 150 D36–50 completions
D80Level 35 and 200 D51–65 completions
D95Level 45, 250 D66–80 completions, 60 active hours and 14 days since first recorded login
D100Level 55, 300 D81–95 completions, 100 active hours and 21 days since first recorded login

Level recommendations#

Above earned clearance, progression XP is zero. Targets beyond the recommended maximum for a character ten levels above you also give none. Inside those ceilings, targets at or above your recommended minimum give full XP; older bands give 25% or 10%.

LevelRecommended difficulty
1–10D1–20
11–20D15–35
21–30D25–50
31–40D40–65
41–50D55–80
51–59D70–95
60D85–100

Activity and pending claims#

Active hours come from qualifying activity, not simply being logged in. Long idle gaps do not count. If a recorded reward is waiting for delivery, make backpack room and use [ClaimRewards. Pending recorded claims are also checked at login.

Source notes

Show 9 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Engines/Progression/AdventurerProfile.cs:8
    Level and XP caps
  2. Projects/UOContent/Engines/Progression/AdventurerProfile.cs:55
    XP formula
  3. Projects/UOContent/Engines/Progression/ProgressionPolicy.cs:8
    Recommendations and clearance
  4. Projects/UOContent/Engines/Progression/ProgressionPolicy.cs:38
    XP percentages
  5. Projects/UOContent/Engines/Progression/BalanceTelemetry.cs:9
    Active time
  6. Projects/UOContent/Engines/Progression/BalanceTelemetry.cs:63
    Completion threshold
  7. Projects/UOContent/Engines/Progression/ProgressionCommands.cs:12
    Player commands
  8. Projects/UOContent/Engines/Progression/ProgressionStore.cs:60
    Login recovery
  9. Projects/UOContent/Engines/Progression/ProgressionJournal.cs:102
    No free stats

Category: Progression & rewards