Adventurer levels and encounter clearance
From UO:PvE Wiki
Earn encounter XP and field milestones to open harder progression through level 60.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Read your progress#
Use [Character for the character sheet, [Journal for the next objective, and [Balance for clearance, active hours and completion counters. Levels grant no free combat stats; UO skills and equipment still determine combat ability.
Advancing from level L costs 100 + 20 × L² XP. Maximum level is 60, with stored XP capped at 1,410,100.
| Level | Total XP |
|---|---|
| 1 | 0 |
| 5 | 1,000 |
| 10 | 6,600 |
| 15 | 21,700 |
| 20 | 51,300 |
| 25 | 100,400 |
| 30 | 174,000 |
| 35 | 277,100 |
| 40 | 414,700 |
| 45 | 591,800 |
| 50 | 813,400 |
| 55 | 1,084,500 |
| 60 | 1,410,100 |
Clearance milestones#
These gates are cumulative. Tier completions need meaningful progression claims worth at least one tenth of the encounter’s base XP pool.
| Credit ceiling | Additional milestone |
|---|---|
| D20 | Starting clearance |
| D35 | Britain field induction |
| D50 | Level 15 and 100 D21–35 completions |
| D65 | Level 25 and 150 D36–50 completions |
| D80 | Level 35 and 200 D51–65 completions |
| D95 | Level 45, 250 D66–80 completions, 60 active hours and 14 days since first recorded login |
| D100 | Level 55, 300 D81–95 completions, 100 active hours and 21 days since first recorded login |
Level recommendations#
Above earned clearance, progression XP is zero. Targets beyond the recommended maximum for a character ten levels above you also give none. Inside those ceilings, targets at or above your recommended minimum give full XP; older bands give 25% or 10%.
| Level | Recommended difficulty |
|---|---|
| 1–10 | D1–20 |
| 11–20 | D15–35 |
| 21–30 | D25–50 |
| 31–40 | D40–65 |
| 41–50 | D55–80 |
| 51–59 | D70–95 |
| 60 | D85–100 |
Activity and pending claims#
Active hours come from qualifying activity, not simply being logged in. Long idle gaps do not count. If a recorded reward is waiting for delivery, make backpack room and use [ClaimRewards. Pending recorded claims are also checked at login.
Source notes
Show 9 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Engines/Progression/AdventurerProfile.cs:8
Level and XP capsProjects/UOContent/Engines/Progression/AdventurerProfile.cs:55
XP formulaProjects/UOContent/Engines/Progression/ProgressionPolicy.cs:8
Recommendations and clearanceProjects/UOContent/Engines/Progression/ProgressionPolicy.cs:38
XP percentagesProjects/UOContent/Engines/Progression/BalanceTelemetry.cs:9
Active timeProjects/UOContent/Engines/Progression/BalanceTelemetry.cs:63
Completion thresholdProjects/UOContent/Engines/Progression/ProgressionCommands.cs:12
Player commandsProjects/UOContent/Engines/Progression/ProgressionStore.cs:60
Login recoveryProjects/UOContent/Engines/Progression/ProgressionJournal.cs:102
No free stats
Category: Progression & rewards