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Silk

From UO:PvE Wiki

Silk is a monster or encounter npc. About D41–47.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationMonster or encounter NPC
DifficultyAbout D41–47
AIAI_Melee
TamingNot marked tameable
Minimum taming skillNot specified
Control slotsNot specified

Attributes and damage#

AttributeValue or rangeInterpretation
Str80–131Source range
Dex126–156Source range
Int63–102Source range
Hits279–378Source range
Stam126–156Source range
Mana63–102Source range
Damage15–22Source range

Resistances#

AttributeValue or rangeInterpretation
Physical40–50Source range
Fire30–39Source range
Cold30–40Source range
Poison70–76Source range
Energy30–40Source range

Damage types#

AttributeValue or rangeInterpretation
Physical100Source range

Skills#

AttributeValue or rangeInterpretation
Wrestling114.1–123.7Source range
Tactics102.6–118.3Source range
Magic Resist78.6–94.8Source range
Anatomy81.3–105.7Source range
Poisoning106–119.2Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

Natural loot: no ordinary gold or equipment

The shared budget does not generate ordinary treasure gold or equipment for this natural-loot family. Harvest inputs and permitted separately scripted items remain separate.

Only a requested gem supplement remains eligible; natural loot suppresses generated potion and scroll supplements.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

Loot requestInterpretationCondition
2 × Ultra Rich loot themeRequests ordinary treasure within one shared difficulty budget; repeated pack requests do not multiply the payout.No condition in extracted rule
PackLootItem(new SpidersSilk(5))Requests a newly created themed item: Spiders Silk. Ordinary equipment is rerolled at death; supply and map limits apply.No condition in extracted rule
PackLootItem(new LesserPoisonPotion())Requests a newly created themed item: Lesser Poison Potion. Ordinary equipment is rerolled at death; supply and map limits apply.No condition in extracted rule
PackLootItem(new LesserPoisonPotion())Requests a newly created themed item: Lesser Poison Potion. Ordinary equipment is rerolled at death; supply and map limits apply.No condition in extracted rule

Artifacts candidate items#

Candidate items in MondainsLegacy.Artifacts. Selection and award eligibility are separate from ordinary creature loot.

Shared ML-minor-artifact pool

ItemSelection weight or occurrences
Aegis Of Grace1
Blade Dance1
Bloodwood Spirit1
Bonesmasher1
Boomstick1
Brightsight Lenses1
Fey Leggings1
Flesh Ripper1
Helm Of Swiftness1
Pads Of The Cu Sidhe1
Quiver Of Rage1
Quiver Of Elements1
Raeds Glory1
Righteous Anger1
Robe Of The Eclipse1
Robe Of The Equinox1
Soul Seeker1
Talon Bite1
Totem Of Void1
Wildfire Bow1
Windsong1

Abilities and special attacks#

Ability definitionRuleDefined by
Get Weapon Abilityoverride WeaponAbility GetWeaponAbility() => WeaponAbility.ParalyzingBlow;Silk

Taming, resources and other properties#

PropertyValue
Hit PoisonPoison.Deadly
Poison ImmunePoison.Deadly
Favorite FoodFoodType.Meat
Fame18900
Karma-18900
Virtual Armor24
Is Paragontrue
Body0x9D
Base Sound ID0x388
Gives ML Minor Artifacttrue

Matching slayers#

  • Arachnid Slayer (Super slayer)
  • Spider Slayer (Lesser slayer)

Notes#

  • Source type availability does not establish a live spawn, location or current world count.

Related references#

Source notes

Show 41 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:6
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Misc/MondainsLegacy.cs:9
  7. Projects/UOContent/Items/Weapons/SlayerGroup.cs:286
    Super slayer membership
  8. Projects/UOContent/Items/Weapons/SlayerGroup.cs:302
    Lesser slayer membership
  9. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:15
  10. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:16
  11. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:17
  12. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:19
  13. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:20
  14. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:21
  15. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:23
  16. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:25
  17. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:27
  18. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:28
  19. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:29
  20. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:30
  21. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:31
  22. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:33
  23. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:34
  24. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:35
  25. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:36
  26. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:37
  27. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:50
  28. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:42
  29. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:43
  30. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:44
  31. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:53
  32. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:52
  33. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:51
  34. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:50
  35. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:39
  36. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:40
  37. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:40
  38. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:12
  39. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:12
  40. Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs:13
  41. Projects/UOContent/Mobiles/Monsters/ML/Twisted Weald/Silk.cs:46

Category: Monsters and NPCs