Flesh Ripper
From UO:PvE Wiki
Flesh Ripper: melee weapons. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Melee weapons |
| Availability | Source defined; availability unverified |
| Name source | client English label |
| Base types | AssassinSpike → BaseKnife → BaseMeleeWeapon → BaseWeapon → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 4 |
| Allowed races | Allow All Races |
| Artifact rarity | 0 |
| Initial minimum durability | 255 |
| Initial maximum durability | 255 |
| Can be fortified | true |
| Combat skill | Fencing |
| Base minimum damage | 10 |
| Base maximum damage | 12 |
| Base swing seconds (ML) | 2 |
| Weapon speed (AOS scale) | 50 |
| Strength requirement | 15 |
| Dexterity requirement | 0 |
| Intelligence requirement | 0 |
| Maximum range | 1 |
| Primary ability | Infectious Strike |
| Secondary ability | Shadow Strike |
| Weapon damage type | Slashing |
| Fixed Bonus Str | 5 |
| Fixed Attack Chance | 15 |
| Fixed Weapon Speed | 40 |
| Weapon Use Best Skill | 1 |
| Skill bonus: Anatomy | 10 |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
Source notes
Show 24 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs:5
Item class definitionProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:14
DefaultWeight defined by AssassinSpikeProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Weapons/BaseWeapon.cs:231
ArtifactRarity defined by BaseWeaponProjects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs:25
InitMinHits defined by FleshRipperProjects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs:26
InitMaxHits defined by FleshRipperProjects/UOContent/Items/Weapons/BaseWeapon.cs:787
CanFortify defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:253
AosSkill defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:20
AosMinDamage defined by AssassinSpikeProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:21
AosMaxDamage defined by AssassinSpikeProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:23
MlSpeed defined by AssassinSpikeProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:22
AosSpeed defined by AssassinSpikeProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:19
AosStrengthReq defined by AssassinSpikeProjects/UOContent/Items/Weapons/BaseWeapon.cs:244
AosDexterityReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:245
AosIntelligenceReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:250
AosMaxRange defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:16
PrimaryAbility defined by AssassinSpikeProjects/UOContent/Items/Weapons/ML Weapons/AssassinSpike.cs:17
SecondaryAbility defined by AssassinSpikeProjects/UOContent/Items/Weapons/BaseWeapon.cs:254
AosType defined by BaseWeaponProjects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs:15
Constructor Attributes.BonusStrProjects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs:16
Constructor Attributes.AttackChanceProjects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs:17
Constructor Attributes.WeaponSpeedProjects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs:19
Constructor WeaponAttributes.UseBestSkillProjects/UOContent/Items/Minor Artifacts/ML/FleshRipper.cs:13
Fixed skill bonus
Category: Items and equipment