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Bound Undead

From UO:PvE Wiki

Bound Undead is a monster or encounter npc. About D24.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationMonster or encounter NPC
DifficultyAbout D24
AIAI_Melee
TamingNot marked tameable
Minimum taming skillNot specified
Control slots1

Attributes and damage#

AttributeValue or rangeInterpretation
Str120Source range
Dex80Source range
Int60Source range
Hits180Source range
Damage11–18Source range

Resistances#

AttributeValue or rangeInterpretation
Physical35Source range
Fire10Source range
Cold45Source range
Poison40Source range
Energy25Source range

Skills#

AttributeValue or rangeInterpretation
Wrestling100Source range
Tactics100Source range
Magic Resist70Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

No ordinary treasure theme requested

The effective GenerateLoot method does not request an ordinary treasure theme. Do not show the tier gold/equipment table as a payout for this creature.

Requested gem, potion and scroll supplements use their separate theme/AI/body checks and one shared optional-supplement roll.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

No explicit drop request was extracted for this type. Inherited or encounter-driven behavior may still apply.

Taming, resources and other properties#

PropertyValue
Control Slots1
Delete Corpse On Deathtrue
Bleed Immunetrue
Bodyform switch { 0 => 147, 1 => 3, _ => 9 }
Base Sound ID451

Summoning references#

This creature type is referenced by a summoning spell. That does not mean every instance is a summon; control and summon state change loot and progression eligibility.

Notes#

  • Source type availability does not establish a live spawn, location or current world count.

Related references#

Source notes

Show 19 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:60
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:38
    Referenced by a summon-related spell; this does not mean every instance is summoned.
  7. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:71
  8. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:72
  9. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:73
  10. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:74
  11. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:75
  12. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:76
  13. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:77
  14. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:78
  15. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:70
  16. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:81
  17. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:80
  18. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:68
  19. Projects/UOContent/Spells/Necromancy/BoundUndead.cs:69

Category: Monsters and NPCs