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Silver serpent

From UO:PvE Wiki

Silver serpent is a animal. About D30–40.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationAnimal
DifficultyAbout D30–40
AIAI_Melee
TamingNot marked tameable
Minimum taming skillNot specified
Control slotsNot specified

Attributes and damage#

AttributeValue or rangeInterpretation
Str161–360Source range
Dex151–300Source range
Int21–40Source range
Hits97–216Source range
Damage5–21Source range

Resistances#

AttributeValue or rangeInterpretation
Physical35–45Source range
Fire5–10Source range
Cold5–10Source range
Poison100Source range
Energy5–10Source range

Damage types#

AttributeValue or rangeInterpretation
Physical50Source range
Poison50Source range

Skills#

AttributeValue or rangeInterpretation
Poisoning90.1–100Source range
Magic Resist95.1–100Source range
Tactics80.1–95Source range
Wrestling85.1–100Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

Natural loot: no ordinary gold or equipment

The shared budget does not generate ordinary treasure gold or equipment for this natural-loot family. Harvest inputs and permitted separately scripted items remain separate.

Only a requested gem supplement remains eligible; natural loot suppresses generated potion and scroll supplements.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

Loot requestInterpretationCondition
1 × Average loot themeRequests ordinary treasure within one shared difficulty budget; repeated pack requests do not multiply the payout.No condition in extracted rule
2 × Gems loot themeRequests a matching optional supplement theme within the shared difficulty budget.No condition in extracted rule

Taming, resources and other properties#

PropertyValue
Hit PoisonPoison.Lethal
Poison ImmunePoison.Lethal
Meat1
Fame7000
Karma-7000
Virtual Armor40
Body92
Base Sound ID219

Matching slayers#

  • Reptile Slayer (Super slayer)
  • Snake Slayer (Lesser slayer)

Notes#

  • Source type availability does not establish a live spawn, location or current world count.

Related references#

Source notes

Show 33 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:7
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Items/Weapons/SlayerGroup.cs:321
    Super slayer membership
  7. Projects/UOContent/Items/Weapons/SlayerGroup.cs:389
    Lesser slayer membership
  8. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:17
  9. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:18
  10. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:19
  11. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:21
  12. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:23
  13. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:25
  14. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:26
  15. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:28
  16. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:29
  17. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:30
  18. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:31
  19. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:32
  20. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:34
  21. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:35
  22. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:36
  23. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:37
  24. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:59
  25. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:60
  26. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:55
  27. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:54
  28. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:53
  29. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:39
  30. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:40
  31. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:42
  32. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:14
  33. Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:15

Category: Monsters and NPCs