Silver serpent
From UO:PvE Wiki
Silver serpent is a animal. About D30–40.
Development source reviewed on 29 October 2026. In-game availability is unverified.
At a glance#
| Property | Value |
|---|---|
| Classification | Animal |
| Difficulty | About D30–40 |
| AI | AI_Melee |
| Taming | Not marked tameable |
| Minimum taming skill | Not specified |
| Control slots | Not specified |
Attributes and damage#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Str | 161–360 | Source range |
| Dex | 151–300 | Source range |
| Int | 21–40 | Source range |
| Hits | 97–216 | Source range |
| Damage | 5–21 | Source range |
Resistances#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Physical | 35–45 | Source range |
| Fire | 5–10 | Source range |
| Cold | 5–10 | Source range |
| Poison | 100 | Source range |
| Energy | 5–10 | Source range |
Damage types#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Physical | 50 | Source range |
| Poison | 50 | Source range |
Skills#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Poisoning | 90.1–100 | Source range |
| Magic Resist | 95.1–100 | Source range |
| Tactics | 80.1–95 | Source range |
| Wrestling | 85.1–100 | Source range |
Difficulty notes#
- Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.
Loot eligibility#
Natural loot: no ordinary gold or equipment
The shared budget does not generate ordinary treasure gold or equipment for this natural-loot family. Harvest inputs and permitted separately scripted items remain separate.
Only a requested gem supplement remains eligible; natural loot suppresses generated potion and scroll supplements.
This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.
- Creature is not deleted or a player.
- Creature is not summoned, controlled or bonded.
- Creature has no recorded owners.
- NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
- Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.
Loot and special drops#
Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.
Drop rules#
| Loot request | Interpretation | Condition |
|---|---|---|
| 1 × Average loot theme | Requests ordinary treasure within one shared difficulty budget; repeated pack requests do not multiply the payout. | No condition in extracted rule |
| 2 × Gems loot theme | Requests a matching optional supplement theme within the shared difficulty budget. | No condition in extracted rule |
Taming, resources and other properties#
| Property | Value |
|---|---|
| Hit Poison | Poison.Lethal |
| Poison Immune | Poison.Lethal |
| Meat | 1 |
| Fame | 7000 |
| Karma | -7000 |
| Virtual Armor | 40 |
| Body | 92 |
| Base Sound ID | 219 |
Matching slayers#
- Reptile Slayer (Super slayer)
- Snake Slayer (Lesser slayer)
Notes#
- Source type availability does not establish a live spawn, location or current world count.
Source notes
Show 33 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:7
Type declarationProjects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314Projects/UOContent/Items/Weapons/SlayerGroup.cs:321
Super slayer membershipProjects/UOContent/Items/Weapons/SlayerGroup.cs:389
Lesser slayer membershipProjects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:17Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:18Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:19Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:21Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:23Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:25Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:26Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:28Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:29Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:30Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:31Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:32Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:34Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:35Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:36Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:37Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:59Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:60Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:55Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:54Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:53Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:39Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:40Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:42Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:14Projects/UOContent/Mobiles/Animals/Reptiles/SilverSerpent.cs:15
Category: Monsters and NPCs