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Scorpion

From UO:PvE Wiki

Scorpion is a monster or encounter npc. About D17–22.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationMonster or encounter NPC
DifficultyAbout D17–22
AIAI_Melee
TamingSource marks tameable
Minimum taming skill47.1
Control slots1

Attributes and damage#

AttributeValue or rangeInterpretation
Str73–115Source range
Dex76–95Source range
Int16–30Source range
Hits50–63Source range
Mana0Source range
Damage5–10Source range

Resistances#

AttributeValue or rangeInterpretation
Physical20–25Source range
Fire10–15Source range
Cold20–25Source range
Poison40–50Source range
Energy10–15Source range

Damage types#

AttributeValue or rangeInterpretation
Physical60Source range
Poison40Source range

Skills#

AttributeValue or rangeInterpretation
Poisoning80.1–100Source range
Magic Resist30.1–35Source range
Tactics60.3–75Source range
Wrestling50.3–65Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

Natural loot: no ordinary gold or equipment

The shared budget does not generate ordinary treasure gold or equipment for this natural-loot family. Harvest inputs and permitted separately scripted items remain separate.

Only a requested gem supplement remains eligible; natural loot suppresses generated potion and scroll supplements.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

Loot requestInterpretationCondition
1 × Meager loot themeRequests ordinary treasure within one shared difficulty budget; repeated pack requests do not multiply the payout.No condition in extracted rule
PackLootItem(new LesserPoisonPotion())Requests a newly created themed item: Lesser Poison Potion. Ordinary equipment is rerolled at death; supply and map limits apply.No condition in extracted rule

Taming, resources and other properties#

PropertyValue
Tamabletrue
Min Tame Skill47.1
Control Slots1
Hit PoisonUtility.RandomDouble() < 0.8 ? Poison.Greater : Poison.Deadly
Poison ImmunePoison.Greater
Meat1
Favorite FoodFoodType.Meat
Fame2000
Karma-2000
Virtual Armor28
Body48
Base Sound ID397

Matching slayers#

  • Arachnid Slayer (Super slayer)
  • Scorpion Slayer (Lesser slayer)

Summoning references#

This creature type is referenced by a summoning spell. That does not mean every instance is a summon; control and summon state change loot and progression eligibility.

Notes#

  • Source type availability does not establish a live spawn, location or current world count.
  • Taming, summoned status, paragon conversion and other runtime effects can change displayed stats or progression eligibility.

Related references#

Source notes

Show 39 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:6
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Items/Weapons/SlayerGroup.cs:286
    Super slayer membership
  7. Projects/UOContent/Items/Weapons/SlayerGroup.cs:301
    Lesser slayer membership
  8. Projects/UOContent/Spells/Fifth/SummonCreature.cs:28
    Referenced by a summon-related spell; this does not mean every instance is summoned.
  9. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:15
  10. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:16
  11. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:17
  12. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:19
  13. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:20
  14. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:22
  15. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:24
  16. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:25
  17. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:27
  18. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:28
  19. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:29
  20. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:30
  21. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:31
  22. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:33
  23. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:34
  24. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:35
  25. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:36
  26. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:61
  27. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:47
  28. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:43
  29. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:45
  30. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:44
  31. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:57
  32. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:56
  33. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:53
  34. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:54
  35. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:38
  36. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:39
  37. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:41
  38. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:12
  39. Projects/UOContent/Mobiles/Monsters/Reptile/Melee/Scorpion.cs:13

Category: Monsters and NPCs