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Plague beast lord

From UO:PvE Wiki

Plague beast lord is a monster or encounter npc. About D50–52.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationMonster or encounter NPC
DifficultyAbout D50–52
AIAI_Melee
TamingNot marked tameable
Minimum taming skillNot specified
Control slotsNot specified

Attributes and damage#

AttributeValue or rangeInterpretation
Str500Source range
Dex100Source range
Int30Source range
Hits1800Source range
Damage20–25Source range

Resistances#

AttributeValue or rangeInterpretation
Physical45–55Source range
Fire40–50Source range
Cold25–35Source range
Poison75–85Source range
Energy25–35Source range

Damage types#

AttributeValue or rangeInterpretation
Physical50Source range
Fire25Source range
Poison25Source range

Skills#

AttributeValue or rangeInterpretation
Tactics100Source range
Wrestling100Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

No ordinary treasure theme requested

The effective GenerateLoot method does not request an ordinary treasure theme. Do not show the tier gold/equipment table as a payout for this creature.

Requested gem, potion and scroll supplements use their separate theme/AI/body checks and one shared optional-supplement roll.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

No explicit drop request was extracted for this type. Inherited or encounter-driven behavior may still apply.

Taming, resources and other properties#

PropertyValue
Poison ImmunePoison.Lethal
Fame2000
Karma-2000
Virtual Armor50
Body775
Base Sound ID679

Notes#

  • Source type availability does not establish a live spawn, location or current world count.

Related references#

Source notes

Show 26 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:7
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:28
  7. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:29
  8. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:30
  9. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:32
  10. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:34
  11. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:36
  12. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:37
  13. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:38
  14. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:40
  15. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:41
  16. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:42
  17. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:43
  18. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:44
  19. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:46
  20. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:47
  21. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:84
  22. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:49
  23. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:50
  24. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:52
  25. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:24
  26. Projects/UOContent/Mobiles/Monsters/Misc/Melee/PlagueBeastLord.cs:25

Category: Monsters and NPCs