UO:PvE WikiPeople vs EverythingVisit the realm website
Wiki navigation

Pixie

From UO:PvE Wiki

Pixie is a monster or encounter npc. About D18–22.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationMonster or encounter NPC
DifficultyAbout D18–22
AIAI_Mage
TamingNot marked tameable
Minimum taming skillNot specified
Control slotsNot specified

Attributes and damage#

AttributeValue or rangeInterpretation
Str21–30Source range
Dex301–400Source range
Int201–250Source range
Hits13–18Source range
Damage9–15Source range

Resistances#

AttributeValue or rangeInterpretation
Physical80–90Source range
Fire40–50Source range
Cold40–50Source range
Poison40–50Source range
Energy40–50Source range

Damage types#

AttributeValue or rangeInterpretation
Physical100Source range

Skills#

AttributeValue or rangeInterpretation
Eval Int90.1–100Source range
Magery90.1–100Source range
Meditation90.1–100Source range
Magic Resist100.5–150Source range
Tactics10.1–20Source range
Wrestling10.1–12.5Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

No ordinary treasure theme requested

The effective GenerateLoot method does not request an ordinary treasure theme. Do not show the tier gold/equipment table as a payout for this creature.

Requested gem, potion and scroll supplements use their separate theme/AI/body checks and one shared optional-supplement roll.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

Loot requestInterpretationCondition
1 × Low Scrolls loot themeRequests a matching optional supplement theme within the shared difficulty budget.No condition in extracted rule
2 × Gems loot themeRequests a matching optional supplement theme within the shared difficulty budget.No condition in extracted rule
PackStatue()Runs a scripted loot or inventory action under the listed conditions.if (Utility.RandomDouble() < 0.02)

Scripted drops and item transfers#

These operations occur in the named methods. They can describe encounter rewards, service transactions or other item transfers; they are not an unconditional corpse-drop list.

OperationMethodInterpretation and conditions
c.DropItem(new PixieLeg())OnDeathPlaces a scripted item into a container: Pixie Leg. Read the source conditions and method context. if (Utility.RandomDouble() < 0.35)

Taming, resources and other properties#

PropertyValue
Meat1
Hides5
Hide TypeHideType.Spined
Fame7000
Karma7000
Virtual Armor100
Body128
Base Sound ID0x467

Matching slayers#

  • Fey Slayer (Super slayer)

Notes#

  • Source type availability does not establish a live spawn, location or current world count.

Related references#

Source notes

Show 35 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:6
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Items/Weapons/SlayerGroup.cs:98
    Super slayer membership
  7. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:16
  8. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:17
  9. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:18
  10. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:20
  11. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:22
  12. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:24
  13. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:26
  14. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:27
  15. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:28
  16. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:29
  17. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:30
  18. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:32
  19. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:33
  20. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:34
  21. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:35
  22. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:36
  23. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:37
  24. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:60
  25. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:61
  26. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:45
  27. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:70
  28. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:54
  29. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:53
  30. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:52
  31. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:39
  32. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:40
  33. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:42
  34. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:13
  35. Projects/UOContent/Mobiles/Monsters/Misc/Magic/Pixie.cs:14

Category: Monsters and NPCs