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Zealot of Khaldun

From UO:PvE Wiki

Zealot of Khaldun is a monster or encounter npc. About D40–45.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationMonster or encounter NPC
DifficultyAbout D40–45
AIAI_Mage
TamingNot marked tameable
Minimum taming skillNot specified
Control slotsNot specified

Attributes and damage#

AttributeValue or rangeInterpretation
Str351–400Source range
Dex101–150Source range
Int502–700Source range
Hits421–480Source range
Damage5–15Source range

Resistances#

AttributeValue or rangeInterpretation
Physical35–40Source range
Fire25–30Source range
Cold50–60Source range
Poison25–35Source range
Energy25–35Source range

Damage types#

AttributeValue or rangeInterpretation
Physical75Source range
Cold25Source range

Skills#

AttributeValue or rangeInterpretation
Wrestling90.1–100Source range
Tactics90.1–100Source range
Magic Resist90.1–100Source range
Magery90.1–100Source range
Eval Int100Source range
Meditation120.1–130Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

No ordinary treasure theme requested

The effective GenerateLoot method does not request an ordinary treasure theme. Do not show the tier gold/equipment table as a payout for this creature.

Requested gem, potion and scroll supplements use their separate theme/AI/body checks and one shared optional-supplement roll.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

No explicit drop request was extracted for this type. Inherited or encounter-driven behavior may still apply.

Scripted drops and item transfers#

These operations occur in the named methods. They can describe encounter rewards, service transactions or other item transfers; they are not an unconditional corpse-drop list.

OperationMethodInterpretation and conditions
DifficultyLoot.GenerateTransferredLoot(this, rm.Backpack)OnBeforeDeathRuns a scripted loot or inventory action under the listed conditions.

Starting inventory#

Inventory ruleCondition
AddItem(gloves)Unconditional
AddItem(helm)Unconditional
AddItem(necklace)Unconditional
AddItem(cloak)Unconditional
AddItem(kilt)Unconditional
AddItem(sandals)Unconditional

Taming, resources and other properties#

PropertyValue
Unprovokabletrue
Fame10000
Karma-10000
Virtual Armor36
Always Murderertrue
Body0x190

Notes#

  • Source type availability does not establish a live spawn, location or current world count.

Related references#

Source notes

Show 36 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:6
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:15
  7. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:16
  8. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:17
  9. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:19
  10. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:21
  11. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:23
  12. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:24
  13. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:26
  14. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:27
  15. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:28
  16. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:29
  17. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:30
  18. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:32
  19. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:33
  20. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:34
  21. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:35
  22. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:36
  23. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:37
  24. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:98
  25. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:45
  26. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:49
  27. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:53
  28. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:57
  29. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:61
  30. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:65
  31. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:74
  32. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:40
  33. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:41
  34. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:39
  35. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:73
  36. Projects/UOContent/Mobiles/Monsters/Humanoid/Melee/KhaldunSummoner.cs:12

Category: Monsters and NPCs