Giant ice serpent
From UO:PvE Wiki
Giant ice serpent is a animal. About D18–21.
Development source reviewed on 29 October 2026. In-game availability is unverified.
At a glance#
| Property | Value |
|---|---|
| Classification | Animal |
| Difficulty | About D18–21 |
| AI | AI_Melee |
| Taming | Not marked tameable |
| Minimum taming skill | Not specified |
| Control slots | Not specified |
Attributes and damage#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Str | 216–245 | Source range |
| Dex | 26–50 | Source range |
| Int | 66–85 | Source range |
| Hits | 130–147 | Source range |
| Mana | 0 | Source range |
| Damage | 7–17 | Source range |
Resistances#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Physical | 30–35 | Source range |
| Cold | 80–90 | Source range |
| Poison | 15–25 | Source range |
| Energy | 10–20 | Source range |
Damage types#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Physical | 10 | Source range |
| Cold | 90 | Source range |
Skills#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Anatomy | 27.5–50 | Source range |
| Magic Resist | 25.1–40 | Source range |
| Tactics | 75.1–80 | Source range |
| Wrestling | 60.1–80 | Source range |
Difficulty notes#
- Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.
Loot eligibility#
Natural loot: no ordinary gold or equipment
The shared budget does not generate ordinary treasure gold or equipment for this natural-loot family. Harvest inputs and permitted separately scripted items remain separate.
Only a requested gem supplement remains eligible; natural loot suppresses generated potion and scroll supplements.
This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.
- Creature is not deleted or a player.
- Creature is not summoned, controlled or bonded.
- Creature has no recorded owners.
- NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
- Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.
Loot and special drops#
Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.
Drop rules#
| Loot request | Interpretation | Condition |
|---|---|---|
| 1 × Meager loot theme | Requests ordinary treasure within one shared difficulty budget; repeated pack requests do not multiply the payout. | No condition in extracted rule |
| PackLootItem(Loot.RandomArmorOrShieldOrWeapon()) | Requests a newly created themed item. Ordinary equipment is rerolled at death; supply and map limits apply. | No condition in extracted rule |
| PackLootItem( Utility.Random(10) switch { 0 => new LeftArm(), 1 => new RightArm(), 2 => new Torso(), 3 => new Bone(), 4 => new RibCage(), 5 => new RibCage(), _ => new BonePile() // 6-9 } ) | Requests a newly created themed item: Left Arm, Right Arm, Torso, Bone, Rib Cage, Bone Pile. Ordinary equipment is rerolled at death; supply and map limits apply. | No condition in extracted rule |
| PackLootItem(new GlacialStaff()) | Requests a newly created themed item: Glacial Staff. Ordinary equipment is rerolled at death; supply and map limits apply. | if (Utility.RandomDouble() < 0.025) |
Taming, resources and other properties#
| Property | Value |
|---|---|
| Meat | 4 |
| Hides | 15 |
| Hide Type | HideType.Spined |
| Fame | 3500 |
| Karma | -3500 |
| Virtual Armor | 32 |
| Body | 89 |
| Base Sound ID | 219 |
Matching slayers#
- Reptile Slayer (Super slayer)
- Snake Slayer (Lesser slayer)
- Ice Slayer (Talisman slayer)
Notes#
- Source type availability does not establish a live spawn, location or current world count.
Source notes
Show 36 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:6
Type declarationProjects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314Projects/UOContent/Items/Weapons/SlayerGroup.cs:321
Super slayer membershipProjects/UOContent/Items/Weapons/SlayerGroup.cs:389
Lesser slayer membershipProjects/UOContent/Items/Talismans/TalismanSlayer.cs:59
Talisman slayer membershipProjects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:16Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:17Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:18Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:20Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:21Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:23Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:25Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:26Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:28Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:29Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:30Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:31Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:33Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:34Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:35Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:36Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:75Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:43Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:45Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:60Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:69Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:70Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:71Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:38Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:39Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:41Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:13Projects/UOContent/Mobiles/Animals/Reptiles/IceSerpent.cs:14
Category: Monsters and NPCs