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Giant snake

From UO:PvE Wiki

Giant snake is a animal. About D24–29.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationAnimal
DifficultyAbout D24–29
AIAI_Melee
TamingNot marked tameable
Minimum taming skillNot specified
Control slotsNot specified

Attributes and damage#

AttributeValue or rangeInterpretation
Str186–215Source range
Dex56–80Source range
Int66–85Source range
Hits112–129Source range
Mana0Source range
Damage7–17Source range

Resistances#

AttributeValue or rangeInterpretation
Physical30–35Source range
Fire5–10Source range
Cold10–20Source range
Poison70–90Source range
Energy10–20Source range

Damage types#

AttributeValue or rangeInterpretation
Physical40Source range
Poison60Source range

Skills#

AttributeValue or rangeInterpretation
Poisoning70.1–100Source range
Magic Resist25.1–40Source range
Tactics65.1–70Source range
Wrestling60.1–80Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

Natural loot: no ordinary gold or equipment

The shared budget does not generate ordinary treasure gold or equipment for this natural-loot family. Harvest inputs and permitted separately scripted items remain separate.

Only a requested gem supplement remains eligible; natural loot suppresses generated potion and scroll supplements.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

Loot requestInterpretationCondition
1 × Average loot themeRequests ordinary treasure within one shared difficulty budget; repeated pack requests do not multiply the payout.No condition in extracted rule
PackLootItem(new Bone())Requests a newly created themed item: Bone. Ordinary equipment is rerolled at death; supply and map limits apply.No condition in extracted rule

Taming, resources and other properties#

PropertyValue
Hit PoisonUtility.RandomDouble() < 0.8 ? Poison.Greater : Poison.Deadly
Poison ImmunePoison.Greater
Meat4
Hides15
Hide TypeHideType.Spined
Fame2500
Karma-2500
Virtual Armor32
Body0x15
Base Sound ID219

Matching slayers#

  • Reptile Slayer (Super slayer)
  • Snake Slayer (Lesser slayer)

Summoning references#

This creature type is referenced by a summoning spell. That does not mean every instance is a summon; control and summon state change loot and progression eligibility.

Notes#

  • Source type availability does not establish a live spawn, location or current world count.

Related references#

Source notes

Show 37 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:6
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Items/Weapons/SlayerGroup.cs:321
    Super slayer membership
  7. Projects/UOContent/Items/Weapons/SlayerGroup.cs:389
    Lesser slayer membership
  8. Projects/UOContent/Spells/Fifth/SummonCreature.cs:29
    Referenced by a summon-related spell; this does not mean every instance is summoned.
  9. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:17
  10. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:18
  11. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:19
  12. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:21
  13. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:22
  14. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:24
  15. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:26
  16. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:27
  17. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:29
  18. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:30
  19. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:31
  20. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:32
  21. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:33
  22. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:35
  23. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:36
  24. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:37
  25. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:38
  26. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:63
  27. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:45
  28. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:53
  29. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:52
  30. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:57
  31. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:58
  32. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:59
  33. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:40
  34. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:41
  35. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:43
  36. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:13
  37. Projects/UOContent/Mobiles/Animals/Reptiles/GiantSerpent.cs:15

Category: Monsters and NPCs