War horse
From UO:PvE Wiki
War horse is a animal. Calculated per creature.
Development source reviewed on 29 October 2026. In-game availability is unverified.
At a glance#
| Property | Value |
|---|---|
| Classification | Animal |
| Difficulty | Calculated per creature |
| AI | |
| Taming | Source marks tameable |
| Minimum taming skill | 29.1 |
| Control slots | 1 |
Attributes and damage#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Str | InitStats(Utility.Random(300, 100), 125, 60) / SetStr(400) | Dynamic source rule |
| Dex | 125 | Source range |
| Int | 51–60 | Source range |
| Hits | 240 | Source range |
| Mana | 0 | Source range |
| Damage | 5–8 | Source range |
Resistances#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Physical | 40–50 | Source range |
| Fire | 30–40 | Source range |
| Cold | 30–40 | Source range |
| Poison | 30–40 | Source range |
| Energy | 30–40 | Source range |
Damage types#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Physical | 100 | Source range |
Skills#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Magic Resist | 25.1–30 | Source range |
| Tactics | 29.3–44 | Source range |
| Wrestling | 29.3–44 | Source range |
Loot eligibility#
No ordinary treasure theme requested
The effective GenerateLoot method does not request an ordinary treasure theme. Do not show the tier gold/equipment table as a payout for this creature.
Requested gem, potion and scroll supplements use their separate theme/AI/body checks and one shared optional-supplement roll.
This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.
- Creature is not deleted or a player.
- Creature is not summoned, controlled or bonded.
- Creature has no recorded owners.
- NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
- Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.
Loot and special drops#
Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.
Drop rules#
No explicit drop request was extracted for this type. Inherited or encounter-driven behavior may still apply.
Taming, resources and other properties#
| Property | Value |
|---|---|
| Tamable | true |
| Min Tame Skill | 29.1 |
| Control Slots | 1 |
| Favorite Food | FoodType.FruitsAndVeggies | FoodType.GrainsAndHay |
| Fame | 300 |
| Karma | 300 |
| Body | bodyID |
| Base Sound ID | 0xA8 |
Conditional stat definitions#
| Attribute | Source rule | Condition |
|---|---|---|
| Str | InitStats(Utility.Random(300, 100), 125, 60) | Dynamic or inherited |
| Str | SetStr(400) | Dynamic or inherited |
Notes#
- Source type availability does not establish a live spawn, location or current world count.
- Taming, summoned status, paragon conversion and other runtime effects can change displayed stats or progression eligibility.
- This class inherits its stat setup or initializes it through helper/runtime logic; inherited sources are retained.
Source notes
Show 29 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Mobiles/Animals/Mounts/War Horses/CoMWarHorse.cs:5
Type declarationProjects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:28Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:30Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:31Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:32Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:34Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:35Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:37Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:39Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:41Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:42Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:43Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:44Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:45Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:47Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:48Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:49Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:54Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:56Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:55Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:62Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:51Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:52Projects/UOContent/Mobiles/Animals/Mounts/BaseMount.cs:24Projects/UOContent/Mobiles/Animals/Mounts/War Horses/BaseWarHorse.cs:26
Category: Monsters and NPCs