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Bull

From UO:PvE Wiki

Bull is a animal. About D9–11.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationAnimal
DifficultyAbout D9–11
AIAI_Animal
TamingSource marks tameable
Minimum taming skill71.1
Control slots1

Attributes and damage#

AttributeValue or rangeInterpretation
Str77–111Source range
Dex56–75Source range
Int47–75Source range
Hits50–64Source range
Mana0Source range
Damage4–9Source range

Resistances#

AttributeValue or rangeInterpretation
Physical25–30Source range
Cold10–15Source range

Damage types#

AttributeValue or rangeInterpretation
Physical100Source range

Skills#

AttributeValue or rangeInterpretation
Magic Resist17.6–25Source range
Tactics67.6–85Source range
Wrestling40.1–57.5Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

No ordinary treasure theme requested

The effective GenerateLoot method does not request an ordinary treasure theme. Do not show the tier gold/equipment table as a payout for this creature.

Requested gem, potion and scroll supplements use their separate theme/AI/body checks and one shared optional-supplement roll.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

No explicit drop request was extracted for this type. Inherited or encounter-driven behavior may still apply.

Taming, resources and other properties#

PropertyValue
Tamabletrue
Min Tame Skill71.1
Control Slots1
Meat10
Hides15
Favorite FoodFoodType.GrainsAndHay
Fame600
Karma0
Virtual Armor28
BodyUtility.RandomList(0xE8, 0xE9)
Base Sound ID0x64

Matching slayers#

  • Bovine Slayer (Talisman slayer)

Notes#

  • Source type availability does not establish a live spawn, location or current world count.
  • Taming, summoned status, paragon conversion and other runtime effects can change displayed stats or progression eligibility.

Related references#

Source notes

Show 29 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:5
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Items/Talismans/TalismanSlayer.cs:78
    Talisman slayer membership
  7. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:19
  8. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:20
  9. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:21
  10. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:23
  11. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:24
  12. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:26
  13. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:28
  14. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:30
  15. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:31
  16. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:33
  17. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:34
  18. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:35
  19. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:42
  20. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:44
  21. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:43
  22. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:50
  23. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:51
  24. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:52
  25. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:37
  26. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:38
  27. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:40
  28. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:11
  29. Projects/UOContent/Mobiles/Animals/Cows/Bull.cs:12

Category: Monsters and NPCs