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Bull frog

From UO:PvE Wiki

Bull frog is a animal. About D5–7.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationAnimal
DifficultyAbout D5–7
AIAI_Animal
TamingSource marks tameable
Minimum taming skill23.1
Control slots1

Attributes and damage#

AttributeValue or rangeInterpretation
Str46–70Source range
Dex6–25Source range
Int11–20Source range
Hits28–42Source range
Mana0Source range
Damage1–2Source range

Resistances#

AttributeValue or rangeInterpretation
Physical5–10Source range

Damage types#

AttributeValue or rangeInterpretation
Physical100Source range

Skills#

AttributeValue or rangeInterpretation
Magic Resist25.1–40Source range
Tactics40.1–60Source range
Wrestling40.1–60Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

Natural loot: no ordinary gold or equipment

The shared budget does not generate ordinary treasure gold or equipment for this natural-loot family. Harvest inputs and permitted separately scripted items remain separate.

Only a requested gem supplement remains eligible; natural loot suppresses generated potion and scroll supplements.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

Loot requestInterpretationCondition
1 × Poor loot themeRequests ordinary treasure within one shared difficulty budget; repeated pack requests do not multiply the payout.No condition in extracted rule

Taming, resources and other properties#

PropertyValue
Tamabletrue
Min Tame Skill23.1
Control Slots1
Meat1
Hides4
Favorite FoodFoodType.Fish | FoodType.Meat
Fame350
Karma0
Virtual Armor6
Body81
Base Sound ID0x266

Notes#

  • Source type availability does not establish a live spawn, location or current world count.
  • Taming, summoned status, paragon conversion and other runtime effects can change displayed stats or progression eligibility.

Related references#

Source notes

Show 28 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:5
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:16
  7. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:17
  8. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:18
  9. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:20
  10. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:21
  11. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:23
  12. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:25
  13. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:27
  14. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:29
  15. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:30
  16. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:31
  17. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:52
  18. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:38
  19. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:40
  20. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:39
  21. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:46
  22. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:47
  23. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:48
  24. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:33
  25. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:34
  26. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:36
  27. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:12
  28. Projects/UOContent/Mobiles/Animals/Misc/BullFrog.cs:14

Category: Monsters and NPCs