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Bravehorn's mate

From UO:PvE Wiki

Bravehorn's mate is a monster or encounter npc. About D4–6.

Development source reviewed on 29 October 2026. In-game availability is unverified.

At a glance#

PropertyValue
ClassificationMonster or encounter NPC
DifficultyAbout D4–6
AIAI_Animal
TamingConditional or disabled in source
Minimum taming skill23.1
Control slots1

Attributes and damage#

AttributeValue or rangeInterpretation
Str21–51Source range
Dex47–77Source range
Int17–47Source range
Hits15–29Source range
Mana0Source range
Damage4Source range

Resistances#

AttributeValue or rangeInterpretation
Physical5–15Source range
Cold5Source range

Damage types#

AttributeValue or rangeInterpretation
Physical100Source range

Skills#

AttributeValue or rangeInterpretation
Magic Resist15Source range
Tactics19Source range
Wrestling26Source range

Difficulty notes#

  • Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.

Loot eligibility#

No ordinary treasure theme requested

The effective GenerateLoot method does not request an ordinary treasure theme. Do not show the tier gold/equipment table as a payout for this creature.

Requested gem, potion and scroll supplements use their separate theme/AI/body checks and one shared optional-supplement roll.

This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.

  • Creature is not deleted or a player.
  • Creature is not summoned, controlled or bonded.
  • Creature has no recorded owners.
  • NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
  • Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.

Loot and special drops#

Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.

Drop rules#

No explicit drop request was extracted for this type. Inherited or encounter-driven behavior may still apply.

Taming, resources and other properties#

PropertyValue
Tamablefalse
Min Tame Skill23.1
Control Slots1
Meat5
Hides8
Favorite FoodFoodType.FruitsAndVeggies | FoodType.GrainsAndHay
Fame300
Karma0
Virtual Armor8
Body0xED

Notes#

  • Source type availability does not establish a live spawn, location or current world count.
  • This class inherits its stat setup or initializes it through helper/runtime logic; inherited sources are retained.

Related references#

Source notes

Show 27 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs:302
    Type declaration
  2. Projects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25
  3. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29
  4. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37
  5. Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314
  6. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:13
  7. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:14
  8. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:15
  9. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:17
  10. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:18
  11. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:20
  12. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:22
  13. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:24
  14. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:25
  15. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:27
  16. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:28
  17. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:29
  18. Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs:306
  19. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:38
  20. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:37
  21. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:44
  22. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:45
  23. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:46
  24. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:31
  25. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:32
  26. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:34
  27. Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:11

Category: Monsters and NPCs