Bravehorn's mate
From UO:PvE Wiki
Bravehorn's mate is a monster or encounter npc. About D4–6.
Development source reviewed on 29 October 2026. In-game availability is unverified.
At a glance#
| Property | Value |
|---|---|
| Classification | Monster or encounter NPC |
| Difficulty | About D4–6 |
| AI | AI_Animal |
| Taming | Conditional or disabled in source |
| Minimum taming skill | 23.1 |
| Control slots | 1 |
Attributes and damage#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Str | 21–51 | Source range |
| Dex | 47–77 | Source range |
| Int | 17–47 | Source range |
| Hits | 15–29 | Source range |
| Mana | 0 | Source range |
| Damage | 4 | Source range |
Resistances#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Physical | 5–15 | Source range |
| Cold | 5 | Source range |
Damage types#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Physical | 100 | Source range |
Skills#
| Attribute | Value or range | Interpretation |
|---|---|---|
| Magic Resist | 15 | Source range |
| Tactics | 19 | Source range |
| Wrestling | 26 | Source range |
Difficulty notes#
- Freshly constructed ordinary wild creature; no paragon conversion, control/summon scaling, equipped/stat offsets, spell effects or special runtime transformations. Endless Journey expansion branches assumed. Missing skill/resistance assignments use zero. Numeric interval endpoints may not co-occur.
Loot eligibility#
No ordinary treasure theme requested
The effective GenerateLoot method does not request an ordinary treasure theme. Do not show the tier gold/equipment table as a payout for this creature.
Requested gem, potion and scroll supplements use their separate theme/AI/body checks and one shared optional-supplement roll.
This evaluates definite source exclusions and requested themes. It does not inspect live ownership, summoned status, corpse contents or world spawns.
- Creature is not deleted or a player.
- Creature is not summoned, controlled or bonded.
- Creature has no recorded owners.
- NoKillAwards, IsInvulnerable and Blessed must all be false at generation time.
- Ordinary loot is generated only once; existing generated gold and ordinary equipment consume that budget.
Loot and special drops#
Source calls describe requested themes, conditions and inventory. Ordinary equipment/gold are reconciled through DifficultyLoot; these calls are not additive guaranteed payouts. Runtime dispatch and conditional special rewards still apply.
Drop rules#
No explicit drop request was extracted for this type. Inherited or encounter-driven behavior may still apply.
Taming, resources and other properties#
| Property | Value |
|---|---|
| Tamable | false |
| Min Tame Skill | 23.1 |
| Control Slots | 1 |
| Meat | 5 |
| Hides | 8 |
| Favorite Food | FoodType.FruitsAndVeggies | FoodType.GrainsAndHay |
| Fame | 300 |
| Karma | 0 |
| Virtual Armor | 8 |
| Body | 0xED |
Notes#
- Source type availability does not establish a live spawn, location or current world count.
- This class inherits its stat setup or initializes it through helper/runtime logic; inherited sources are retained.
Source notes
Show 27 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs:302
Type declarationProjects/UOContent/Mobiles/Difficulty/NpcDifficulty.cs:25Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:29Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:37Projects/UOContent/Mobiles/Difficulty/DifficultyLoot.cs:314Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:13Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:14Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:15Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:17Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:18Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:20Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:22Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:24Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:25Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:27Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:28Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:29Projects/UOContent/Engines/ML Quests/Definitions/Heritage.cs:306Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:38Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:37Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:44Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:45Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:46Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:31Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:32Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:34Projects/UOContent/Mobiles/Animals/Misc/Hind.cs:11
Category: Monsters and NPCs