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Moving Shot

From UO:PvE Wiki

Moving Shot: 15 base mana. Available on current weapon types.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Ability information#

PropertyValue
Base mana15
AvailabilityAvailable on current weapon types

Requirements#

  • Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.

Effects#

  • Allows the ranged attack movement gate to pass while moving. Applies -25 points to the attack’s hit-chance bonus input.

Weapon assignments#

WeaponAbility slotStatus
Composite BowSecondaryCurrent source assignment
Heavy CrossbowPrimaryCurrent source assignment
Repeating CrossbowSecondaryCurrent source assignment
CyclonePrimaryRetired

Notes#

  • Mana is consumed before the swing and is spent on misses as well as hits. The selected ability clears after either outcome.
  • Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.

Related references#

Source notes

Show 7 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Abilities/MovingShot.cs:10
    Accuracy penalty and pre-swing payment
  2. Projects/UOContent/Items/Weapons/Ranged/BaseRanged.cs:46
    Ranged movement exemption
  3. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
    Shared skill thresholds and mana rules
  4. Projects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:19
    Weapon ability assignment
  5. Projects/UOContent/Items/Weapons/Ranged/HeavyCrossbow.cs:22
    Weapon ability assignment
  6. Projects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:19
    Weapon ability assignment
  7. Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs:13
    Weapon ability assignment

Category: Weapon abilities