Composite bow
From UO:PvE Wiki
Composite bow: ranged weapons. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Ranged weapons |
| Availability | Source defined; availability unverified |
| Name source | client item label |
| Base types | BaseRanged → BaseMeleeWeapon → BaseWeapon → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 5 |
| Allowed races | Allow All Races |
| Artifact rarity | 0 |
| Initial minimum durability | 31 |
| Initial maximum durability | 70 |
| Can be fortified | true |
| Ammunition | Arrow |
| Combat skill | Archery |
| Base minimum damage | 13 |
| Base maximum damage | 17 |
| Base swing seconds (ML) | 4 |
| Weapon speed (AOS scale) | 25 |
| Strength requirement | 45 |
| Dexterity requirement | 0 |
| Intelligence requirement | 0 |
| Maximum range | 10 |
| Primary ability | Armor Ignore |
| Secondary ability | Moving Shot |
| Weapon damage type | Ranged |
| Artwork ID | 0x26C2 |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
Source notes
Show 20 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:6
Item class definitionProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:13
DefaultWeight defined by CompositeBowProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Weapons/BaseWeapon.cs:231
ArtifactRarity defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:34
InitMinHits defined by CompositeBowProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:35
InitMaxHits defined by CompositeBowProjects/UOContent/Items/Weapons/BaseWeapon.cs:787
CanFortify defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:15
AmmoType defined by CompositeBowProjects/UOContent/Items/Weapons/BaseWeapon.cs:253
AosSkill defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:22
AosMinDamage defined by CompositeBowProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:23
AosMaxDamage defined by CompositeBowProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:25
MlSpeed defined by CompositeBowProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:24
AosSpeed defined by CompositeBowProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:21
AosStrengthReq defined by CompositeBowProjects/UOContent/Items/Weapons/BaseWeapon.cs:244
AosDexterityReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:245
AosIntelligenceReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:250
AosMaxRange defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:18
PrimaryAbility defined by CompositeBowProjects/UOContent/Items/Weapons/Ranged/CompositeBow.cs:19
SecondaryAbility defined by CompositeBowProjects/UOContent/Items/Weapons/BaseWeapon.cs:254
AosType defined by BaseWeapon
Category: Items and equipment