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Mortal Strike

From UO:PvE Wiki

Mortal Strike: 30 base mana. Available on current weapon types.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Ability information#

PropertyValue
Base mana30
AvailabilityAvailable on current weapon types

Requirements#

  • Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.

Effects#

  • Marks the victim as mortally wounded for six seconds if a player or twelve seconds otherwise; healing code checks this wound state.

Weapon assignments#

WeaponAbility slotStatus
Executioners AxeSecondaryCurrent source assignment
Hammer PickSecondaryCurrent source assignment
ScepterSecondaryCurrent source assignment
War MaceSecondaryCurrent source assignment
BowSecondaryCurrent source assignment
CrossbowSecondaryCurrent source assignment
Short SpearSecondaryCurrent source assignment
Glass StaffSecondaryCurrent source assignment
Bone HarvesterSecondaryCurrent source assignment
Crescent BladeSecondaryCurrent source assignment
Glass SwordSecondaryCurrent source assignment
Soul GlaiveSecondaryRetired

Notes#

  • A second Mortal Strike while already wounded does not reset the timer.
  • Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.

Related references#

Source notes

Show 16 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Abilities/MortalStrike.cs:13
    Player and NPC durations
  2. Projects/UOContent/Items/Weapons/Abilities/MortalStrike.cs:35
    No duration refresh
  3. Projects/UOContent/Items/Weapons/Abilities/MortalStrike.cs:42
    Shared wound state
  4. Projects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
    Shared skill thresholds and mana rules
  5. Projects/UOContent/Items/Weapons/Axes/ExecutionersAxe.cs:17
    Weapon ability assignment
  6. Projects/UOContent/Items/Weapons/Maces/HammerPick.cs:14
    Weapon ability assignment
  7. Projects/UOContent/Items/Weapons/Maces/Scepter.cs:17
    Weapon ability assignment
  8. Projects/UOContent/Items/Weapons/Maces/WarMace.cs:17
    Weapon ability assignment
  9. Projects/UOContent/Items/Weapons/Ranged/Bow.cs:23
    Weapon ability assignment
  10. Projects/UOContent/Items/Weapons/Ranged/Crossbow.cs:23
    Weapon ability assignment
  11. Projects/UOContent/Items/Weapons/SpearsAndForks/ShortSpear.cs:17
    Weapon ability assignment
  12. Projects/UOContent/Items/Weapons/Staves/GlassStaff.cs:14
    Weapon ability assignment
  13. Projects/UOContent/Items/Weapons/Swords/BoneHarvester.cs:17
    Weapon ability assignment
  14. Projects/UOContent/Items/Weapons/Swords/CrescentBlade.cs:17
    Weapon ability assignment
  15. Projects/UOContent/Items/Weapons/Swords/GlassSword.cs:17
    Weapon ability assignment
  16. Projects/UOContent/Items/Weapons/Throwing/SoulGlaive.cs:14
    Weapon ability assignment

Category: Weapon abilities