Mortal Strike
From UO:PvE Wiki
Mortal Strike: 30 base mana. Available on current weapon types.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Ability information#
| Property | Value |
|---|---|
| Base mana | 30 |
| Availability | Available on current weapon types |
Requirements#
- Requires the equipped weapon’s assigned primary/secondary slot, normally 70/90 base weapon skill and (unless overridden below) 70/90 base Tactics. Use Best Weapon Skill can satisfy the weapon threshold with base Swords, Macing or Fencing.
Effects#
- Marks the victim as mortally wounded for six seconds if a player or twelve seconds otherwise; healing code checks this wound state.
Weapon assignments#
| Weapon | Ability slot | Status |
|---|---|---|
| Executioners Axe | Secondary | Current source assignment |
| Hammer Pick | Secondary | Current source assignment |
| Scepter | Secondary | Current source assignment |
| War Mace | Secondary | Current source assignment |
| Bow | Secondary | Current source assignment |
| Crossbow | Secondary | Current source assignment |
| Short Spear | Secondary | Current source assignment |
| Glass Staff | Secondary | Current source assignment |
| Bone Harvester | Secondary | Current source assignment |
| Crescent Blade | Secondary | Current source assignment |
| Glass Sword | Secondary | Current source assignment |
| Soul Glaive | Secondary | Retired |
Notes#
- A second Mortal Strike while already wounded does not reset the timer.
- Base mana is reduced by the shared ability skill-total discount and Lower Mana Cost rules; a second paid ability within the three-second cooldown costs double.
Source notes
Show 16 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Abilities/MortalStrike.cs:13
Player and NPC durationsProjects/UOContent/Items/Weapons/Abilities/MortalStrike.cs:35
No duration refreshProjects/UOContent/Items/Weapons/Abilities/MortalStrike.cs:42
Shared wound stateProjects/UOContent/Items/Weapons/Abilities/WeaponAbility.cs:122
Shared skill thresholds and mana rulesProjects/UOContent/Items/Weapons/Axes/ExecutionersAxe.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Maces/HammerPick.cs:14
Weapon ability assignmentProjects/UOContent/Items/Weapons/Maces/Scepter.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Maces/WarMace.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Ranged/Bow.cs:23
Weapon ability assignmentProjects/UOContent/Items/Weapons/Ranged/Crossbow.cs:23
Weapon ability assignmentProjects/UOContent/Items/Weapons/SpearsAndForks/ShortSpear.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Staves/GlassStaff.cs:14
Weapon ability assignmentProjects/UOContent/Items/Weapons/Swords/BoneHarvester.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Swords/CrescentBlade.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Swords/GlassSword.cs:17
Weapon ability assignmentProjects/UOContent/Items/Weapons/Throwing/SoulGlaive.cs:14
Weapon ability assignment
Category: Weapon abilities