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Paralyze

From UO:PvE Wiki

Paralysis lasts school-scaled max((Evaluating Intelligence − target Resisting Spells) / 10, 0) seconds; the duration is tripled against a nonplayer target.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolMagery
Circle5
MantraAn Ex Por
Base mana14
ReagentsGarlic, Mandrake Root, Spiders Silk
Base casting delay1.75 seconds base
Skill requirementMagery check 38–78; scroll check 10–50
Target range10 tiles

Effects and formulas#

  • Paralysis lasts school-scaled max((Evaluating Intelligence − target Resisting Spells) / 10, 0) seconds; the duration is tripled against a nonplayer target.
  • Rejects already frozen or paralyzed targets and a target actively casting a non-Chivalry spell. A Plague Beast Lord instead receives a 120-second base duration.

Notes#

  • Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.

Source notes

Show 6 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Fifth/Paralyze.cs:10
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Base/MagerySpell.cs:8
    Circle mana costs, casting skill checks and base delay
  3. Projects/UOContent/Spells/Initializer.cs:65
    Registered spell ID
  4. Projects/UOContent/Spells/Targeting/ITargetingSpell.cs:8
    Default current-era target range
  5. Projects/UOContent/Spells/Fifth/Paralyze.cs:26
    Effect formulas, conditions and duration
  6. Projects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
    Opposing-school penalty and effect scaling

Category: Spells