Pain Spike
From UO:PvE Wiki
Initial direct damage is max((Spirit Speak − target Resisting Spells) / 10 + 18 for a player target, or +30 for a nonplayer target, 1), with Inscription, school and summon damage scaling, then integer conversion.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Casting information#
| Property | Value |
|---|---|
| School | Necromancy |
| Circle | |
| Mantra | In Sar |
| Base mana | 5 |
| Reagents | Grave Dust, Pig Iron |
| Base casting delay | 1 seconds base |
| Skill requirement | Necromancy 20.0; check 20–60 |
| Target range | 10 tiles |
Effects and formulas#
- Initial direct damage is max((Spirit Speak − target Resisting Spells) / 10 + 18 for a player target, or +30 for a nonplayer target, 1), with Inscription, school and summon damage scaling, then integer conversion.
- After 10 seconds, a surviving target regains the original computed amount from the first Pain Spike. Further casts during that interval deal random 3–7 with the same relevant bonuses and add 2 seconds to the timer; they do not enlarge the original restoration amount.
- Uses direct damage with its own stamina algorithm. On players, it consumes Evil Omen without its 25% damage bonus; creature damage handling still applies that bonus.
Notes#
- Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.
Source notes
Show 8 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Spells/Necromancy/PainSpike.cs:12
Spell identity, reagents and implementationProjects/UOContent/Spells/Necromancy/NecromancerSpell.cs:11
School cost and casting rulesProjects/UOContent/Spells/Initializer.cs:110
Registered spell IDProjects/UOContent/Spells/Targeting/ITargetingSpell.cs:8
Default current-era target rangeProjects/UOContent/Spells/Necromancy/PainSpike.cs:43
Effect formulas, conditions and durationProjects/UOContent/Mobiles/PlayerMobile.cs:2754
Evil Omen is consumed before the ignore flag checkProjects/UOContent/Mobiles/BaseCreature.cs:1911
Creature omen handlingProjects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
Opposing-school penalty and effect scaling
Category: Spells