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Noble Sacrifice

From UO:PvE Wiki

Attempts to resurrect, cure, heal and remove curses from eligible nearby mobiles within 3 tiles and line of sight. Excludes the caster, animated dead and golems.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolChivalry
Circle
MantraDium Prostra
Base mana20
ReagentsNone
Base casting delay1.5 seconds base
Skill requirementChivalry 65.0; check 65–115
Target rangeSelf

Effects and formulas#

  • Attempts to resurrect, cure, heal and remove curses from eligible nearby mobiles within 3 tiles and line of sight. Excludes the caster, animated dead and golems.
  • Resurrection chance is 0.1 + 0.9 × Karma / 10000; Khaldun resurrection is excluded. Living targets are cured of poison and healed for clamp(P(10) + random integer 0–2, 8, 24).
  • Removes magical stat curses, paralysis, Evil Omen, Strangle, Corpse Skin, Curse, Mortal Strike, Mind Rot, Blood Oath and Spell Plague. If any target is assisted, the caster’s hits, stamina and mana become 1.
  • Here P(d) = trunc(sqrt(Karma + 20000 + 100 × Chivalry)) integer-divided by d.

Source notes

Show 5 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Chivalry/NobleSacrifice.cs:15
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:11
    School cost and casting rules
  3. Projects/UOContent/Spells/Initializer.cs:132
    Registered spell ID
  4. Projects/UOContent/Spells/Chivalry/NobleSacrifice.cs:34
    Effect formulas, conditions and duration
  5. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:136
    Karma/Chivalry power function and integer arithmetic

Category: Spells