Noble Sacrifice
From UO:PvE Wiki
Attempts to resurrect, cure, heal and remove curses from eligible nearby mobiles within 3 tiles and line of sight. Excludes the caster, animated dead and golems.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Casting information#
| Property | Value |
|---|---|
| School | Chivalry |
| Circle | |
| Mantra | Dium Prostra |
| Base mana | 20 |
| Reagents | None |
| Base casting delay | 1.5 seconds base |
| Skill requirement | Chivalry 65.0; check 65–115 |
| Target range | Self |
Effects and formulas#
- Attempts to resurrect, cure, heal and remove curses from eligible nearby mobiles within 3 tiles and line of sight. Excludes the caster, animated dead and golems.
- Resurrection chance is 0.1 + 0.9 × Karma / 10000; Khaldun resurrection is excluded. Living targets are cured of poison and healed for clamp(P(10) + random integer 0–2, 8, 24).
- Removes magical stat curses, paralysis, Evil Omen, Strangle, Corpse Skin, Curse, Mortal Strike, Mind Rot, Blood Oath and Spell Plague. If any target is assisted, the caster’s hits, stamina and mana become 1.
- Here P(d) = trunc(sqrt(Karma + 20000 + 100 × Chivalry)) integer-divided by d.
Source notes
Show 5 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Spells/Chivalry/NobleSacrifice.cs:15
Spell identity, reagents and implementationProjects/UOContent/Spells/Chivalry/PaladinSpell.cs:11
School cost and casting rulesProjects/UOContent/Spells/Initializer.cs:132
Registered spell IDProjects/UOContent/Spells/Chivalry/NobleSacrifice.cs:34
Effect formulas, conditions and durationProjects/UOContent/Spells/Chivalry/PaladinSpell.cs:136
Karma/Chivalry power function and integer arithmetic
Category: Spells