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Night Sight

From UO:PvE Wiki

Sets the target’s light level to max(0, trunc(DungeonLevel × target Magery / 100)). The current expansion uses the recipient’s Magery.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolMagery
Circle1
MantraIn Lor
Base mana4
ReagentsSulfurous Ash, Spiders Silk
Base casting delay0.75 seconds base
Skill requirementMagery check -18–22; scroll check -46–-6
Target range12 tiles

Effects and formulas#

  • Sets the target’s light level to max(0, trunc(DungeonLevel × target Magery / 100)). The current expansion uses the recipient’s Magery.
  • Lasts a random whole number of minutes from 15 to 39. Cannot be added while the target already has the LightCycle night-sight action active.

Notes#

  • Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.

Source notes

Show 7 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/First/NightSight.cs:10
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Base/MagerySpell.cs:8
    Circle mana costs, casting skill checks and base delay
  3. Projects/UOContent/Spells/Initializer.cs:25
    Registered spell ID
  4. Projects/UOContent/Spells/Targeting/ITargetingSpell.cs:8
    Default current-era target range
  5. Projects/UOContent/Spells/First/NightSight.cs:32
    Effect formulas, conditions and duration
  6. Projects/UOContent/Misc/LightCycle.cs:111
    Night-sight expiry timer
  7. Projects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
    Opposing-school penalty and effect scaling

Category: Spells