UO:PvE WikiPeople vs EverythingVisit the realm website
Wiki navigation

Mana Vampire

From UO:PvE Wiki

Computes D = trunc(Evaluating Intelligence − target Resisting Spells), then integer-divides D by 2 against a nonplayer target. Applies school scaling to min(target current mana, D), subtracts that result from the target and adds it to the caster.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolMagery
Circle7
MantraOrt Sanct
Base mana40
ReagentsBlack Pearl, Bloodmoss, Mandrake Root, Spiders Silk
Base casting delay2.25 seconds base
Skill requirementMagery check 66–106; scroll check 38–78
Target range10 tiles

Effects and formulas#

  • Computes D = trunc(Evaluating Intelligence − target Resisting Spells), then integer-divides D by 2 against a nonplayer target. Applies school scaling to min(target current mana, D), subtracts that result from the target and adds it to the caster.
  • The current implementation does not clamp D at zero. If target resistance exceeds caster damage skill, the signed result can move mana in the opposite direction.

Notes#

  • Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.

Source notes

Show 6 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Seventh/ManaVampire.cs:8
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Base/MagerySpell.cs:8
    Circle mana costs, casting skill checks and base delay
  3. Projects/UOContent/Spells/Initializer.cs:84
    Registered spell ID
  4. Projects/UOContent/Spells/Targeting/ITargetingSpell.cs:8
    Default current-era target range
  5. Projects/UOContent/Spells/Seventh/ManaVampire.cs:25
    Effect formulas, conditions and duration
  6. Projects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
    Opposing-school penalty and effect scaling

Category: Spells