Magic Trap
From UO:PvE Wiki
Sets a trappable container’s trap type to Magic Trap, trap level to 0, and trap power to school-scaled random 10–50.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Casting information#
| Property | Value |
|---|---|
| School | Magery |
| Circle | 2 |
| Mantra | In Jux |
| Base mana | 6 |
| Reagents | Garlic, Spiders Silk, Sulfurous Ash |
| Base casting delay | 1 seconds base |
| Skill requirement | Magery check -4–36; scroll check -32–8 |
| Target range | 10 tiles |
Effects and formulas#
- Sets a trappable container’s trap type to Magic Trap, trap level to 0, and trap power to school-scaled random 10–50.
- Accepts an untrapped container or an existing Magic Trap; other trap types cause the spell to fizzle.
Notes#
- Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.
Source notes
Show 6 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Spells/Second/MagicTrap.cs:7
Spell identity, reagents and implementationProjects/UOContent/Spells/Base/MagerySpell.cs:8
Circle mana costs, casting skill checks and base delayProjects/UOContent/Spells/Initializer.cs:34
Registered spell IDProjects/UOContent/Spells/Targeting/ITargetingSpell.cs:8
Default current-era target rangeProjects/UOContent/Spells/Second/MagicTrap.cs:23
Effect formulas, conditions and durationProjects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
Opposing-school penalty and effect scaling
Category: Spells