Horrific Beast
From UO:PvE Wiki
Transforms the caster into a Horrific Beast. Adds school-scaled 25 percentage points of weapon damage and 20 hit-point regeneration points.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Casting information#
| Property | Value |
|---|---|
| School | Necromancy |
| Circle | |
| Mantra | Rel Xen Vas Bal |
| Base mana | 11 |
| Reagents | Bat Wing, Daemon Blood |
| Base casting delay | 2 seconds base |
| Skill requirement | Necromancy 40.0; check 40–80 |
| Target range | Self |
Effects and formulas#
- Transforms the caster into a Horrific Beast. Adds school-scaled 25 percentage points of weapon damage and 20 hit-point regeneration points.
- Most spells cannot be cast in this form; Necromancy transformation spells explicitly remain available.
- Recasting the same transformation removes it. Transformations end on death or a body/hue mismatch and cannot coexist with Polymorph, Incognito or incompatible disguises.
Notes#
- Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.
Source notes
Show 9 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Spells/Necromancy/HorrificBeast.cs:7
Spell identity, reagents and implementationProjects/UOContent/Spells/Necromancy/NecromancerSpell.cs:11
School cost and casting rulesProjects/UOContent/Spells/Initializer.cs:107
Registered spell IDProjects/UOContent/Spells/Necromancy/HorrificBeast.cs:20
Effect formulas, conditions and durationProjects/UOContent/Items/Weapons/BaseWeapon.cs:2458
Horrific Beast weapon-damage bonusProjects/UOContent/Misc/RegenRates.cs:74
Horrific Beast regenerationProjects/UOContent/Spells/Base/Spell.cs:495
Casting restrictionProjects/UOContent/Spells/Base/SpellHelper.cs:1182
Transformation toggling and expiryProjects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
Opposing-school penalty and effect scaling
Category: Spells