Holy Light
From UO:PvE Wiki
Damages eligible hostile targets within 3 tiles and in line of sight for 100% energy damage.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Casting information#
| Property | Value |
|---|---|
| School | Chivalry |
| Circle | |
| Mantra | Augus Luminos |
| Base mana | 10 |
| Reagents | None |
| Base casting delay | 1.75 seconds base |
| Skill requirement | Chivalry 55.0; check 55–105 |
| Target range | Self |
Effects and formulas#
- Damages eligible hostile targets within 3 tiles and in line of sight for 100% energy damage.
- Base damage is clamp(P(10) + random integer 0–2, 8, 24), followed by the shard Inscription bonus and shared spell-damage handling.
- Here P(d) = trunc(sqrt(Karma + 20000 + 100 × Chivalry)) integer-divided by d.
Source notes
Show 5 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Spells/Chivalry/HolyLight.cs:9
Spell identity, reagents and implementationProjects/UOContent/Spells/Chivalry/PaladinSpell.cs:11
School cost and casting rulesProjects/UOContent/Spells/Initializer.cs:131
Registered spell IDProjects/UOContent/Spells/Chivalry/HolyLight.cs:30
Effect formulas, conditions and durationProjects/UOContent/Spells/Chivalry/PaladinSpell.cs:136
Karma/Chivalry power function and integer arithmetic
Category: Spells