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Holy Light

From UO:PvE Wiki

Damages eligible hostile targets within 3 tiles and in line of sight for 100% energy damage.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolChivalry
Circle
MantraAugus Luminos
Base mana10
ReagentsNone
Base casting delay1.75 seconds base
Skill requirementChivalry 55.0; check 55–105
Target rangeSelf

Effects and formulas#

  • Damages eligible hostile targets within 3 tiles and in line of sight for 100% energy damage.
  • Base damage is clamp(P(10) + random integer 0–2, 8, 24), followed by the shard Inscription bonus and shared spell-damage handling.
  • Here P(d) = trunc(sqrt(Karma + 20000 + 100 × Chivalry)) integer-divided by d.

Source notes

Show 5 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Chivalry/HolyLight.cs:9
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:11
    School cost and casting rules
  3. Projects/UOContent/Spells/Initializer.cs:131
    Registered spell ID
  4. Projects/UOContent/Spells/Chivalry/HolyLight.cs:30
    Effect formulas, conditions and duration
  5. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:136
    Karma/Chivalry power function and integer arithmetic

Category: Spells