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Earthquake

From UO:PvE Wiki

Damages eligible mobiles within radius 1 + trunc(Magery / 15) of the caster. Requires line of sight.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolMagery
Circle8
MantraIn Vas Por
Base mana50
ReagentsBloodmoss, Ginseng, Mandrake Root, Sulfurous Ash
Base casting delay2.5 seconds base
Skill requirementMagery check 80–120; scroll check 52–92
Target rangeSelf

Effects and formulas#

  • Damages eligible mobiles within radius 1 + trunc(Magery / 15) of the caster. Requires line of sight.
  • Base damage is integer target current hits / 2; against nonplayers clamp that value to 15–100. Add random integer 0–15, then deal 100% physical damage through shared damage handling.

Notes#

  • Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.

Source notes

Show 5 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Eighth/Earthquake.cs:8
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Base/MagerySpell.cs:8
    Circle mana costs, casting skill checks and base delay
  3. Projects/UOContent/Spells/Initializer.cs:90
    Registered spell ID
  4. Projects/UOContent/Spells/Eighth/Earthquake.cs:28
    Effect formulas, conditions and duration
  5. Projects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
    Opposing-school penalty and effect scaling

Category: Spells