Earthquake
From UO:PvE Wiki
Damages eligible mobiles within radius 1 + trunc(Magery / 15) of the caster. Requires line of sight.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Casting information#
| Property | Value |
|---|---|
| School | Magery |
| Circle | 8 |
| Mantra | In Vas Por |
| Base mana | 50 |
| Reagents | Bloodmoss, Ginseng, Mandrake Root, Sulfurous Ash |
| Base casting delay | 2.5 seconds base |
| Skill requirement | Magery check 80–120; scroll check 52–92 |
| Target range | Self |
Effects and formulas#
- Damages eligible mobiles within radius 1 + trunc(Magery / 15) of the caster. Requires line of sight.
- Base damage is integer target current hits / 2; against nonplayers clamp that value to 15–100. Add random integer 0–15, then deal 100% physical damage through shared damage handling.
Notes#
- Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.
Source notes
Show 5 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Spells/Eighth/Earthquake.cs:8
Spell identity, reagents and implementationProjects/UOContent/Spells/Base/MagerySpell.cs:8
Circle mana costs, casting skill checks and base delayProjects/UOContent/Spells/Initializer.cs:90
Registered spell IDProjects/UOContent/Spells/Eighth/Earthquake.cs:28
Effect formulas, conditions and durationProjects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
Opposing-school penalty and effect scaling
Category: Spells