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Dispel Evil

From UO:PvE Wiki

Affects eligible hostile mobiles within 8 tiles. Let D = P(2).

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolChivalry
Circle
MantraDispiro Malas
Base mana10
ReagentsNone
Base casting delay0.25 seconds base
Skill requirementChivalry 35.0; check 35–85
Target rangeSelf

Effects and formulas#

  • Affects eligible hostile mobiles within 8 tiles. Let D = P(2).
  • Summoned non-animated creatures are dispelled with probability ([50 + 100 × (Chivalry − DispelDifficulty) / (2 × DispelFocus)] / 100) × D / 100.
  • Uncontrolled creatures with negative Karma flee for 30 seconds with probability (100 − sqrt(Fame / 2)) × Chivalry × D / 1000000.
  • Targets in a Necromancy transformation have a 0.5 × Chivalry / max(target Necromancy, 1) chance to lose integer (5 × D / 100) mana and stamina.
  • Here P(d) = trunc(sqrt(Karma + 20000 + 100 × Chivalry)) integer-divided by d.

Source notes

Show 5 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Chivalry/DispelEvil.cs:11
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:11
    School cost and casting rules
  3. Projects/UOContent/Spells/Initializer.cs:128
    Registered spell ID
  4. Projects/UOContent/Spells/Chivalry/DispelEvil.cs:37
    Effect formulas, conditions and duration
  5. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:136
    Karma/Chivalry power function and integer arithmetic

Category: Spells