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Close Wounds

From UO:PvE Wiki

Heals clamp(P(6) + random integer 0–2, 7, 39), limited to missing hits. Target must be within 2 tiles.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolChivalry
Circle
MantraObsu Vulni
Base mana10
ReagentsNone
Base casting delay1.5 seconds base
Skill requirementChivalry 0.0; check 0–50
Target range2 tiles effective (10-tile cursor; spell rejects targets farther than 2)

Effects and formulas#

  • Heals clamp(P(6) + random integer 0–2, 7, 39), limited to missing hits. Target must be within 2 tiles.
  • Rejects animated dead, dead bonded pets, full-health targets, poison and Mortal Strike.
  • Here P(d) = trunc(sqrt(Karma + 20000 + 100 × Chivalry)) integer-divided by d.

Source notes

Show 6 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Chivalry/CloseWounds.cs:11
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:11
    School cost and casting rules
  3. Projects/UOContent/Spells/Initializer.cs:126
    Registered spell ID
  4. Projects/UOContent/Spells/Targeting/ITargetingSpell.cs:8
    Default current-era target range
  5. Projects/UOContent/Spells/Chivalry/CloseWounds.cs:29
    Effect formulas, conditions and duration
  6. Projects/UOContent/Spells/Chivalry/PaladinSpell.cs:136
    Karma/Chivalry power function and integer arithmetic

Category: Spells