Close Wounds
From UO:PvE Wiki
Heals clamp(P(6) + random integer 0–2, 7, 39), limited to missing hits. Target must be within 2 tiles.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Casting information#
| Property | Value |
|---|---|
| School | Chivalry |
| Circle | |
| Mantra | Obsu Vulni |
| Base mana | 10 |
| Reagents | None |
| Base casting delay | 1.5 seconds base |
| Skill requirement | Chivalry 0.0; check 0–50 |
| Target range | 2 tiles effective (10-tile cursor; spell rejects targets farther than 2) |
Effects and formulas#
- Heals clamp(P(6) + random integer 0–2, 7, 39), limited to missing hits. Target must be within 2 tiles.
- Rejects animated dead, dead bonded pets, full-health targets, poison and Mortal Strike.
- Here P(d) = trunc(sqrt(Karma + 20000 + 100 × Chivalry)) integer-divided by d.
Source notes
Show 6 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Spells/Chivalry/CloseWounds.cs:11
Spell identity, reagents and implementationProjects/UOContent/Spells/Chivalry/PaladinSpell.cs:11
School cost and casting rulesProjects/UOContent/Spells/Initializer.cs:126
Registered spell IDProjects/UOContent/Spells/Targeting/ITargetingSpell.cs:8
Default current-era target rangeProjects/UOContent/Spells/Chivalry/CloseWounds.cs:29
Effect formulas, conditions and durationProjects/UOContent/Spells/Chivalry/PaladinSpell.cs:136
Karma/Chivalry power function and integer arithmetic
Category: Spells