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Agility

From UO:PvE Wiki

Raises the target’s Dexterity.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Casting information#

PropertyValue
SchoolMagery
Circle2
MantraEx Uus
Base mana6
ReagentsBloodmoss, Mandrake Root
Base casting delay1 seconds base
Skill requirementMagery check -4–36; scroll check -32–8
Target range10 tiles

Effects and formulas#

  • Raises the target’s Dexterity.
  • Stat gain is trunc(raw stat × school-scaled max(0, (1 + Evaluating Intelligence / 10) / 100)). Duration is 1.2 × Evaluating Intelligence seconds.

Notes#

  • Magery–Necromancy school conflict can reduce the effects identified as school-scaled. Listed mana and cast delay are base values; equipment and casting rules modify actual costs and timing.

Source notes

Show 7 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Spells/Second/Agility.cs:10
    Spell identity, reagents and implementation
  2. Projects/UOContent/Spells/Base/MagerySpell.cs:8
    Circle mana costs, casting skill checks and base delay
  3. Projects/UOContent/Spells/Initializer.cs:30
    Registered spell ID
  4. Projects/UOContent/Spells/Targeting/ITargetingSpell.cs:8
    Default current-era target range
  5. Projects/UOContent/Spells/Second/Agility.cs:30
    Effect formulas, conditions and duration
  6. Projects/UOContent/Spells/Base/SpellHelper.cs:378
    Shared stat-spell magnitude and duration
  7. Projects/UOContent/Spells/Base/SpellSchoolConflict.cs:9
    Opposing-school penalty and effect scaling

Category: Spells