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Wind's Edge

From UO:PvE Wiki

Wind's Edge: melee weapons. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryMelee weapons
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesTessen → BaseBashing → BaseMeleeWeapon → BaseWeapon → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight6
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability255
Initial maximum durability255
Can be fortifiedtrue
Combat skillMacing
Base minimum damage10
Base maximum damage12
Base swing seconds (ML)2
Weapon speed (AOS scale)50
Strength requirement10
Dexterity requirement0
Intelligence requirement0
Maximum range1
Weapon damage typeBashing
Weapon Hit Leech Mana40
Fixed Weapon Damage50
Fixed Weapon Speed50
Fixed Defend Chance10

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 21 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Engines/Treasures of Tokuno/GreaterArtifacts.cs:184
    Item class definition
  2. Projects/UOContent/Items/Weapons/SE Weapons/Tessen.cs:12
    DefaultWeight defined by Tessen
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Weapons/BaseWeapon.cs:231
    ArtifactRarity defined by BaseWeapon
  5. Projects/UOContent/Engines/Treasures of Tokuno/GreaterArtifacts.cs:199
    InitMinHits defined by WindsEdge
  6. Projects/UOContent/Engines/Treasures of Tokuno/GreaterArtifacts.cs:200
    InitMaxHits defined by WindsEdge
  7. Projects/UOContent/Items/Weapons/BaseWeapon.cs:787
    CanFortify defined by BaseWeapon
  8. Projects/UOContent/Items/Weapons/BaseWeapon.cs:253
    AosSkill defined by BaseWeapon
  9. Projects/UOContent/Items/Weapons/SE Weapons/Tessen.cs:18
    AosMinDamage defined by Tessen
  10. Projects/UOContent/Items/Weapons/SE Weapons/Tessen.cs:19
    AosMaxDamage defined by Tessen
  11. Projects/UOContent/Items/Weapons/SE Weapons/Tessen.cs:21
    MlSpeed defined by Tessen
  12. Projects/UOContent/Items/Weapons/SE Weapons/Tessen.cs:20
    AosSpeed defined by Tessen
  13. Projects/UOContent/Items/Weapons/SE Weapons/Tessen.cs:17
    AosStrengthReq defined by Tessen
  14. Projects/UOContent/Items/Weapons/BaseWeapon.cs:244
    AosDexterityReq defined by BaseWeapon
  15. Projects/UOContent/Items/Weapons/BaseWeapon.cs:245
    AosIntelligenceReq defined by BaseWeapon
  16. Projects/UOContent/Items/Weapons/BaseWeapon.cs:250
    AosMaxRange defined by BaseWeapon
  17. Projects/UOContent/Items/Weapons/BaseWeapon.cs:254
    AosType defined by BaseWeapon
  18. Projects/UOContent/Engines/Treasures of Tokuno/GreaterArtifacts.cs:190
    Constructor WeaponAttributes.HitLeechMana
  19. Projects/UOContent/Engines/Treasures of Tokuno/GreaterArtifacts.cs:192
    Constructor Attributes.WeaponDamage
  20. Projects/UOContent/Engines/Treasures of Tokuno/GreaterArtifacts.cs:193
    Constructor Attributes.WeaponSpeed
  21. Projects/UOContent/Engines/Treasures of Tokuno/GreaterArtifacts.cs:194
    Constructor Attributes.DefendChance

Category: Items and equipment