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Twilight Jacket

From UO:PvE Wiki

Twilight Jacket: armour. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryArmour
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesLeatherNinjaJacket → BaseArmor → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight5
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability55
Initial maximum durability65
Default materialRegular Leather
Can be fortifiedtrue
Male wearer allowedtrue
Female wearer allowedtrue
Physical resistance6
Fire resistance12
Cold resistance3
Poison resistance3
Energy resistance3
Strength requirement10
Armour materialLeather
Meditation allowanceAll
Fixed Reflect Physical5

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 19 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:5
    Item class definition
  2. Projects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:13
    DefaultWeight defined by LeatherNinjaJacket
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Armor/BaseArmor.cs:476
    ArtifactRarity defined by BaseArmor
  5. Projects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:21
    InitMinHits defined by LeatherNinjaJacket
  6. Projects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:22
    InitMaxHits defined by LeatherNinjaJacket
  7. Projects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:30
    DefaultResource defined by LeatherNinjaJacket
  8. Projects/UOContent/Items/Armor/BaseArmor.cs:670
    CanFortify defined by BaseArmor
  9. Projects/UOContent/Items/Armor/BaseArmor.cs:162
    AllowMaleWearer defined by BaseArmor
  10. Projects/UOContent/Items/Armor/BaseArmor.cs:163
    AllowFemaleWearer defined by BaseArmor
  11. Projects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:18
    BasePhysicalResistance defined by TwilightJacket
  12. Projects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:19
    BaseFireResistance defined by TwilightJacket
  13. Projects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:20
    BaseColdResistance defined by TwilightJacket
  14. Projects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:21
    BasePoisonResistance defined by TwilightJacket
  15. Projects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:22
    BaseEnergyResistance defined by TwilightJacket
  16. Projects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:24
    AosStrReq defined by LeatherNinjaJacket
  17. Projects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:29
    MaterialType defined by LeatherNinjaJacket
  18. Projects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:32
    DefMedAllowance defined by LeatherNinjaJacket
  19. Projects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:13
    Constructor Attributes.ReflectPhysical

Category: Items and equipment