Twilight Jacket
From UO:PvE Wiki
Twilight Jacket: armour. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Armour |
| Availability | Source defined; availability unverified |
| Name source | client English label |
| Base types | LeatherNinjaJacket → BaseArmor → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 5 |
| Allowed races | Allow All Races |
| Artifact rarity | 0 |
| Initial minimum durability | 55 |
| Initial maximum durability | 65 |
| Default material | Regular Leather |
| Can be fortified | true |
| Male wearer allowed | true |
| Female wearer allowed | true |
| Physical resistance | 6 |
| Fire resistance | 12 |
| Cold resistance | 3 |
| Poison resistance | 3 |
| Energy resistance | 3 |
| Strength requirement | 10 |
| Armour material | Leather |
| Meditation allowance | All |
| Fixed Reflect Physical | 5 |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
Source notes
Show 19 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:5
Item class definitionProjects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:13
DefaultWeight defined by LeatherNinjaJacketProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Armor/BaseArmor.cs:476
ArtifactRarity defined by BaseArmorProjects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:21
InitMinHits defined by LeatherNinjaJacketProjects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:22
InitMaxHits defined by LeatherNinjaJacketProjects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:30
DefaultResource defined by LeatherNinjaJacketProjects/UOContent/Items/Armor/BaseArmor.cs:670
CanFortify defined by BaseArmorProjects/UOContent/Items/Armor/BaseArmor.cs:162
AllowMaleWearer defined by BaseArmorProjects/UOContent/Items/Armor/BaseArmor.cs:163
AllowFemaleWearer defined by BaseArmorProjects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:18
BasePhysicalResistance defined by TwilightJacketProjects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:19
BaseFireResistance defined by TwilightJacketProjects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:20
BaseColdResistance defined by TwilightJacketProjects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:21
BasePoisonResistance defined by TwilightJacketProjects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:22
BaseEnergyResistance defined by TwilightJacketProjects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:24
AosStrReq defined by LeatherNinjaJacketProjects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:29
MaterialType defined by LeatherNinjaJacketProjects/UOContent/Items/Armor/Leather/LeatherNinjaJacket.cs:32
DefMedAllowance defined by LeatherNinjaJacketProjects/UOContent/Items/New Haven Quest Rewards/TwilightJacket.cs:13
Constructor Attributes.ReflectPhysical
Category: Items and equipment