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Tricorne hat

From UO:PvE Wiki

Tricorne hat: clothing. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryClothing
AvailabilitySource defined; availability unverified
Name sourceclient item label
Base typesBaseHat → BaseClothing → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight1
Allowed racesAllow All Races
Artifact rarity0
Initial minimum durability20
Initial maximum durability30
Default materialNone
Can be fortifiedtrue
Male wearer allowedtrue
Female wearer allowedtrue
Physical resistance0
Fire resistance5
Cold resistance9
Poison resistance5
Energy resistance5
Strength requirement10
Artwork ID0x171B

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Related references#

Source notes

Show 16 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Clothing/Hats.cs:550
    Item class definition
  2. Projects/UOContent/Items/Clothing/Hats.cs:558
    DefaultWeight defined by TricorneHat
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Clothing/BaseClothing.cs:157
    ArtifactRarity defined by BaseClothing
  5. Projects/UOContent/Items/Clothing/Hats.cs:566
    InitMinHits defined by TricorneHat
  6. Projects/UOContent/Items/Clothing/Hats.cs:567
    InitMaxHits defined by TricorneHat
  7. Projects/UOContent/Items/Clothing/BaseClothing.cs:143
    DefaultResource defined by BaseClothing
  8. Projects/UOContent/Items/Clothing/BaseClothing.cs:290
    CanFortify defined by BaseClothing
  9. Projects/UOContent/Items/Clothing/BaseClothing.cs:168
    AllowMaleWearer defined by BaseClothing
  10. Projects/UOContent/Items/Clothing/BaseClothing.cs:169
    AllowFemaleWearer defined by BaseClothing
  11. Projects/UOContent/Items/Clothing/Hats.cs:560
    BasePhysicalResistance defined by TricorneHat
  12. Projects/UOContent/Items/Clothing/Hats.cs:561
    BaseFireResistance defined by TricorneHat
  13. Projects/UOContent/Items/Clothing/Hats.cs:562
    BaseColdResistance defined by TricorneHat
  14. Projects/UOContent/Items/Clothing/Hats.cs:563
    BasePoisonResistance defined by TricorneHat
  15. Projects/UOContent/Items/Clothing/Hats.cs:564
    BaseEnergyResistance defined by TricorneHat
  16. Projects/UOContent/Items/Clothing/BaseClothing.cs:165
    AosStrReq defined by BaseClothing

Category: Items and equipment