The Night Reaper
From UO:PvE Wiki
The Night Reaper: ranged weapons. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Ranged weapons |
| Availability | Source defined; availability unverified |
| Name source | client English label |
| Base types | RepeatingCrossbow → BaseRanged → BaseMeleeWeapon → BaseWeapon → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 6 |
| Allowed races | Allow All Races |
| Artifact rarity | 0 |
| Initial minimum durability | 31 |
| Initial maximum durability | 80 |
| Can be fortified | true |
| Ammunition | Bolt |
| Combat skill | Archery |
| Base minimum damage | 8 |
| Base maximum damage | 12 |
| Base swing seconds (ML) | 2.75 |
| Weapon speed (AOS scale) | 41 |
| Strength requirement | 30 |
| Dexterity requirement | 0 |
| Intelligence requirement | 0 |
| Maximum range | 7 |
| Primary ability | Double Strike |
| Secondary ability | Moving Shot |
| Weapon damage type | Ranged |
| Slayer | Exorcism |
| Fixed Night Sight | 1 |
| Fixed Weapon Speed | 25 |
| Fixed Weapon Damage | 55 |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
Source notes
Show 24 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs:5
Item class definitionProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:13
DefaultWeight defined by RepeatingCrossbowProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Weapons/BaseWeapon.cs:231
ArtifactRarity defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:34
InitMinHits defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:35
InitMaxHits defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/BaseWeapon.cs:787
CanFortify defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:15
AmmoType defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/BaseWeapon.cs:253
AosSkill defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:22
AosMinDamage defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:23
AosMaxDamage defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:25
MlSpeed defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:24
AosSpeed defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:21
AosStrengthReq defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/BaseWeapon.cs:244
AosDexterityReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:245
AosIntelligenceReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:250
AosMaxRange defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:18
PrimaryAbility defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/Ranged/RepeatingCrossbow.cs:19
SecondaryAbility defined by RepeatingCrossbowProjects/UOContent/Items/Weapons/BaseWeapon.cs:254
AosType defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs:14
Constructor SlayerProjects/UOContent/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs:15
Constructor Attributes.NightSightProjects/UOContent/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs:16
Constructor Attributes.WeaponSpeedProjects/UOContent/Items/Weapons/ML Weapons/Artifacts/TheNightReaper.cs:17
Constructor Attributes.WeaponDamage
Category: Items and equipment