The Dryad Bow
From UO:PvE Wiki
The Dryad Bow: ranged weapons. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Ranged weapons |
| Availability | Source defined; availability unverified |
| Name source | client English label |
| Base types | Bow → BaseRanged → BaseMeleeWeapon → BaseWeapon → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 6 |
| Allowed races | Allow All Races |
| Artifact rarity | 11 |
| Initial minimum durability | 255 |
| Initial maximum durability | 255 |
| Can be fortified | true |
| Ammunition | Arrow |
| Combat skill | Archery |
| Base minimum damage | 15 |
| Base maximum damage | 19 |
| Base swing seconds (ML) | 4.25 |
| Weapon speed (AOS scale) | 25 |
| Strength requirement | 30 |
| Dexterity requirement | 0 |
| Intelligence requirement | 0 |
| Maximum range | 10 |
| Primary ability | Paralyzing Blow |
| Secondary ability | Mortal Strike |
| Weapon damage type | Ranged |
| Weapon Self Repair | 5 |
| Fixed Weapon Speed | 50 |
| Fixed Weapon Damage | 35 |
| Weapon Resist Poison Bonus | 15 |
Conditional and dynamic properties#
| Property | Rule | Condition |
|---|---|---|
| Skill bonus | 0, m_PossibleBonusSkills.RandomElement(), Utility.Random(4) == 0 ? 10.0 : 5.0 | Computed at runtime |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
- Some properties are constructor-dependent or calculated at runtime; see conditional properties.
Source notes
Show 24 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Artifacts/TheDryadBow.cs:5
Item class definitionProjects/UOContent/Items/Weapons/Ranged/Bow.cs:17
DefaultWeight defined by BowProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Weapons/Artifacts/TheDryadBow.cs:30
ArtifactRarity defined by TheDryadBowProjects/UOContent/Items/Weapons/Artifacts/TheDryadBow.cs:32
InitMinHits defined by TheDryadBowProjects/UOContent/Items/Weapons/Artifacts/TheDryadBow.cs:33
InitMaxHits defined by TheDryadBowProjects/UOContent/Items/Weapons/BaseWeapon.cs:787
CanFortify defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/Bow.cs:19
AmmoType defined by BowProjects/UOContent/Items/Weapons/BaseWeapon.cs:253
AosSkill defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/Bow.cs:26
AosMinDamage defined by BowProjects/UOContent/Items/Weapons/Ranged/Bow.cs:27
AosMaxDamage defined by BowProjects/UOContent/Items/Weapons/Ranged/Bow.cs:29
MlSpeed defined by BowProjects/UOContent/Items/Weapons/Ranged/Bow.cs:28
AosSpeed defined by BowProjects/UOContent/Items/Weapons/Ranged/Bow.cs:25
AosStrengthReq defined by BowProjects/UOContent/Items/Weapons/BaseWeapon.cs:244
AosDexterityReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:245
AosIntelligenceReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:250
AosMaxRange defined by BaseWeaponProjects/UOContent/Items/Weapons/Ranged/Bow.cs:22
PrimaryAbility defined by BowProjects/UOContent/Items/Weapons/Ranged/Bow.cs:23
SecondaryAbility defined by BowProjects/UOContent/Items/Weapons/BaseWeapon.cs:254
AosType defined by BaseWeaponProjects/UOContent/Items/Weapons/Artifacts/TheDryadBow.cs:23
Constructor WeaponAttributes.SelfRepairProjects/UOContent/Items/Weapons/Artifacts/TheDryadBow.cs:24
Constructor Attributes.WeaponSpeedProjects/UOContent/Items/Weapons/Artifacts/TheDryadBow.cs:25
Constructor Attributes.WeaponDamageProjects/UOContent/Items/Weapons/Artifacts/TheDryadBow.cs:26
Constructor WeaponAttributes.ResistPoisonBonus
Category: Items and equipment