The Dragon's Tail
From UO:PvE Wiki
The Dragon's Tail: melee weapons. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Melee weapons |
| Availability | Source defined; availability unverified |
| Name source | client English label |
| Base types | NoDachi → BaseSword → BaseMeleeWeapon → BaseWeapon → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 10 |
| Allowed races | Allow All Races |
| Artifact rarity | 0 |
| Initial minimum durability | 80 |
| Initial maximum durability | 80 |
| Can be fortified | true |
| Combat skill | Swords |
| Base minimum damage | 16 |
| Base maximum damage | 18 |
| Base swing seconds (ML) | 3.5 |
| Weapon speed (AOS scale) | 35 |
| Strength requirement | 40 |
| Dexterity requirement | 0 |
| Intelligence requirement | 0 |
| Maximum range | 1 |
| Primary ability | Crushing Blow |
| Weapon damage type | Slashing |
| Weapon Hit Leech Stam | 16 |
| Fixed Weapon Speed | 10 |
| Fixed Weapon Damage | 25 |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
Source notes
Show 21 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/New Haven Quest Rewards/TheDragonsTail.cs:5
Item class definitionProjects/UOContent/Items/Weapons/SE Weapons/NoDachi.cs:12
DefaultWeight defined by NoDachiProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Weapons/BaseWeapon.cs:231
ArtifactRarity defined by BaseWeaponProjects/UOContent/Items/New Haven Quest Rewards/TheDragonsTail.cs:20
InitMinHits defined by TheDragonsTailProjects/UOContent/Items/New Haven Quest Rewards/TheDragonsTail.cs:21
InitMaxHits defined by TheDragonsTailProjects/UOContent/Items/Weapons/BaseWeapon.cs:787
CanFortify defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:253
AosSkill defined by BaseWeaponProjects/UOContent/Items/Weapons/SE Weapons/NoDachi.cs:17
AosMinDamage defined by NoDachiProjects/UOContent/Items/Weapons/SE Weapons/NoDachi.cs:18
AosMaxDamage defined by NoDachiProjects/UOContent/Items/Weapons/SE Weapons/NoDachi.cs:20
MlSpeed defined by NoDachiProjects/UOContent/Items/Weapons/SE Weapons/NoDachi.cs:19
AosSpeed defined by NoDachiProjects/UOContent/Items/Weapons/SE Weapons/NoDachi.cs:16
AosStrengthReq defined by NoDachiProjects/UOContent/Items/Weapons/BaseWeapon.cs:244
AosDexterityReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:245
AosIntelligenceReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:250
AosMaxRange defined by BaseWeaponProjects/UOContent/Items/Weapons/SE Weapons/NoDachi.cs:13
PrimaryAbility defined by NoDachiProjects/UOContent/Items/Weapons/BaseWeapon.cs:254
AosType defined by BaseWeaponProjects/UOContent/Items/New Haven Quest Rewards/TheDragonsTail.cs:13
Constructor WeaponAttributes.HitLeechStamProjects/UOContent/Items/New Haven Quest Rewards/TheDragonsTail.cs:14
Constructor Attributes.WeaponSpeedProjects/UOContent/Items/New Haven Quest Rewards/TheDragonsTail.cs:15
Constructor Attributes.WeaponDamage
Category: Items and equipment