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The Berserker's Maul

From UO:PvE Wiki

The Berserker's Maul: melee weapons. Source defined; availability unverified.

Development source reviewed on 29 October 2026. In-game availability is unverified.

Item information#

PropertyValue
CategoryMelee weapons
AvailabilitySource defined; availability unverified
Name sourceclient English label
Base typesMaul → BaseBashing → BaseMeleeWeapon → BaseWeapon → Item
Constructible in sourceYes
Internal helperNo

Base properties#

PropertyValue
Default weight10
Allowed racesAllow All Races
Artifact rarity11
Initial minimum durability255
Initial maximum durability255
Can be fortifiedtrue
Combat skillMacing
Base minimum damage14
Base maximum damage16
Base swing seconds (ML)3.5
Weapon speed (AOS scale)32
Strength requirement45
Dexterity requirement0
Intelligence requirement0
Maximum range1
Primary abilityCrushing Blow
Secondary abilityConcussion Blow
Weapon damage typeBashing
Fixed Weapon Speed75
Fixed Weapon Damage50

Notes#

  • Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.

Source notes

Show 21 references

These references identify the reviewed shard files. Source presence does not establish live availability.

  1. Projects/UOContent/Items/Weapons/Artifacts/TheBeserkersMaul.cs:5
    Item class definition
  2. Projects/UOContent/Items/Weapons/Maces/Maul.cs:14
    DefaultWeight defined by Maul
  3. Projects/Server/Items/Item.cs:2261
    RequiredRaces defined by Item
  4. Projects/UOContent/Items/Weapons/Artifacts/TheBeserkersMaul.cs:17
    ArtifactRarity defined by TheBeserkersMaul
  5. Projects/UOContent/Items/Weapons/Artifacts/TheBeserkersMaul.cs:19
    InitMinHits defined by TheBeserkersMaul
  6. Projects/UOContent/Items/Weapons/Artifacts/TheBeserkersMaul.cs:20
    InitMaxHits defined by TheBeserkersMaul
  7. Projects/UOContent/Items/Weapons/BaseWeapon.cs:787
    CanFortify defined by BaseWeapon
  8. Projects/UOContent/Items/Weapons/BaseWeapon.cs:253
    AosSkill defined by BaseWeapon
  9. Projects/UOContent/Items/Weapons/Maces/Maul.cs:20
    AosMinDamage defined by Maul
  10. Projects/UOContent/Items/Weapons/Maces/Maul.cs:21
    AosMaxDamage defined by Maul
  11. Projects/UOContent/Items/Weapons/Maces/Maul.cs:23
    MlSpeed defined by Maul
  12. Projects/UOContent/Items/Weapons/Maces/Maul.cs:22
    AosSpeed defined by Maul
  13. Projects/UOContent/Items/Weapons/Maces/Maul.cs:19
    AosStrengthReq defined by Maul
  14. Projects/UOContent/Items/Weapons/BaseWeapon.cs:244
    AosDexterityReq defined by BaseWeapon
  15. Projects/UOContent/Items/Weapons/BaseWeapon.cs:245
    AosIntelligenceReq defined by BaseWeapon
  16. Projects/UOContent/Items/Weapons/BaseWeapon.cs:250
    AosMaxRange defined by BaseWeapon
  17. Projects/UOContent/Items/Weapons/Maces/Maul.cs:16
    PrimaryAbility defined by Maul
  18. Projects/UOContent/Items/Weapons/Maces/Maul.cs:17
    SecondaryAbility defined by Maul
  19. Projects/UOContent/Items/Weapons/BaseWeapon.cs:254
    AosType defined by BaseWeapon
  20. Projects/UOContent/Items/Weapons/Artifacts/TheBeserkersMaul.cs:12
    Constructor Attributes.WeaponSpeed
  21. Projects/UOContent/Items/Weapons/Artifacts/TheBeserkersMaul.cs:13
    Constructor Attributes.WeaponDamage

Category: Items and equipment