Slayer longbow
From UO:PvE Wiki
Slayer longbow: ranged weapons. Source defined; availability unverified.
Development source reviewed on 29 October 2026. In-game availability is unverified.
Item information#
| Property | Value |
|---|---|
| Category | Ranged weapons |
| Availability | Source defined; availability unverified |
| Name source | client English label |
| Base types | ElvenCompositeLongbow → BaseRanged → BaseMeleeWeapon → BaseWeapon → Item |
| Constructible in source | Yes |
| Internal helper | No |
Base properties#
| Property | Value |
|---|---|
| Default weight | 8 |
| Allowed races | Allow All Races |
| Artifact rarity | 0 |
| Initial minimum durability | 41 |
| Initial maximum durability | 90 |
| Can be fortified | true |
| Ammunition | Arrow |
| Combat skill | Archery |
| Base minimum damage | 12 |
| Base maximum damage | 16 |
| Base swing seconds (ML) | 4 |
| Weapon speed (AOS scale) | 27 |
| Strength requirement | 45 |
| Dexterity requirement | 0 |
| Intelligence requirement | 0 |
| Maximum range | 10 |
| Primary ability | Force Arrow |
| Secondary ability | Serpent Arrow |
| Weapon damage type | Ranged |
Conditional and dynamic properties#
| Property | Rule | Condition |
|---|---|---|
| Slayer2 | (SlayerName)Utility.RandomMinMax(1, 27) | Computed at runtime |
Notes#
- Base source properties are shown. Material, exceptional quality, random magic, refinement, durability and character progression can alter effective results.
- Some properties are constructor-dependent or calculated at runtime; see conditional properties.
Source notes
Show 20 references
These references identify the reviewed shard files. Source presence does not establish live availability.
Projects/UOContent/Items/Weapons/Ranged/SlayerLongbow.cs:5
Item class definitionProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:13
DefaultWeight defined by ElvenCompositeLongbowProjects/Server/Items/Item.cs:2261
RequiredRaces defined by ItemProjects/UOContent/Items/Weapons/BaseWeapon.cs:231
ArtifactRarity defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:35
InitMinHits defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:36
InitMaxHits defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/BaseWeapon.cs:787
CanFortify defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:16
AmmoType defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/BaseWeapon.cs:253
AosSkill defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:23
AosMinDamage defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:24
AosMaxDamage defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:26
MlSpeed defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:25
AosSpeed defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:22
AosStrengthReq defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/BaseWeapon.cs:244
AosDexterityReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:245
AosIntelligenceReq defined by BaseWeaponProjects/UOContent/Items/Weapons/BaseWeapon.cs:250
AosMaxRange defined by BaseWeaponProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:19
PrimaryAbility defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/ML Weapons/ElvenCompositeLongbow.cs:20
SecondaryAbility defined by ElvenCompositeLongbowProjects/UOContent/Items/Weapons/BaseWeapon.cs:254
AosType defined by BaseWeapon
Category: Items and equipment